Added SimpleCamera LookAt version with default calibration
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							|  | @ -938,6 +938,8 @@ virtual class SimpleCamera { | |||
|   static gtsam::SimpleCamera Level(const gtsam::Pose2& pose, double height); | ||||
|   static gtsam::SimpleCamera Lookat(const gtsam::Point3& eye, const gtsam::Point3& target, | ||||
|       const gtsam::Point3& upVector, const gtsam::Cal3_S2& K); | ||||
|   static gtsam::SimpleCamera Lookat(const gtsam::Point3& eye, const gtsam::Point3& target, | ||||
|       const gtsam::Point3& upVector); | ||||
| 
 | ||||
|   // Testable
 | ||||
|   void print(string s) const; | ||||
|  |  | |||
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