Fix quaternion on M1
parent
bb96a2cf12
commit
27579e4f34
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@ -82,7 +82,7 @@ struct traits<QUATERNION_TYPE> {
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using std::sin;
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if (H) *H = SO3::ExpmapDerivative(omega.template cast<double>());
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_Scalar theta2 = omega.dot(omega);
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if (theta2 > std::numeric_limits<_Scalar>::epsilon()) {
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if (theta2 > 1e-8) {
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_Scalar theta = std::sqrt(theta2);
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_Scalar ha = _Scalar(0.5) * theta;
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Vector3 vec = (sin(ha) / theta) * omega;
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@ -100,8 +100,8 @@ struct traits<QUATERNION_TYPE> {
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using std::sqrt;
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// define these compile time constants to avoid std::abs:
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static const double twoPi = 2.0 * M_PI, NearlyOne = 1.0 - 1e-10,
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NearlyNegativeOne = -1.0 + 1e-10;
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static const double twoPi = 2.0 * M_PI, NearlyOne = 1.0 - 1e-8,
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NearlyNegativeOne = -1.0 + 1e-8;
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TangentVector omega;
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@ -117,13 +117,23 @@ struct traits<QUATERNION_TYPE> {
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omega = (-8. / 3. - 2. / 3. * qw) * q.vec();
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} else {
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// Normal, away from zero case
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_Scalar angle = 2 * acos(qw), s = sqrt(1 - qw * qw);
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// Important: convert to [-pi,pi] to keep error continuous
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if (angle > M_PI)
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angle -= twoPi;
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else if (angle < -M_PI)
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angle += twoPi;
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omega = (angle / s) * q.vec();
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if (qw > 0) {
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_Scalar angle = 2 * acos(qw), s = sqrt(1 - qw * qw);
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// Important: convert to [-pi,pi] to keep error continuous
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if (angle > M_PI)
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angle -= twoPi;
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else if (angle < -M_PI)
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angle += twoPi;
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omega = (angle / s) * q.vec();
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} else {
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// Make sure that we are using a canonical quaternion with w > 0
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_Scalar angle = 2 * acos(-qw), s = sqrt(1 - qw * qw);
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if (angle > M_PI)
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angle -= twoPi;
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else if (angle < -M_PI)
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angle += twoPi;
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omega = (angle / s) * -q.vec();
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}
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}
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if(H) *H = SO3::LogmapDerivative(omega.template cast<double>());
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