diff --git a/gtsam/geometry/triangulation.cpp b/gtsam/geometry/triangulation.cpp index c8af2ea72..039dfd74d 100644 --- a/gtsam/geometry/triangulation.cpp +++ b/gtsam/geometry/triangulation.cpp @@ -150,15 +150,15 @@ Point3 triangulateDLT( const std::vector>& projection_matrices, const Point2Vector& measurements, double rank_tol) { - Vector4 v = + Vector4 v = triangulateHomogeneousDLT(projection_matrices, measurements, rank_tol); // Create 3D point from homogeneous coordinates return Point3(v.head<3>() / v[3]); } Point3 triangulateDLT( - const std::vector>& - projection_matrices, + const std::vector>& + projection_matrices, const std::vector& measurements, double rank_tol) { // contrary to previous triangulateDLT, this is now taking Unit3 inputs Vector4 v =