From 1bc479fc3c992b8009579ee8a1eaf61bfabb375d Mon Sep 17 00:00:00 2001 From: Frank Dellaert Date: Mon, 8 Oct 2018 22:54:36 -0400 Subject: [PATCH] Fixed some lint errors --- gtsam/geometry/Unit3.cpp | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) diff --git a/gtsam/geometry/Unit3.cpp b/gtsam/geometry/Unit3.cpp index dacb5c3fd..00edc1ad4 100644 --- a/gtsam/geometry/Unit3.cpp +++ b/gtsam/geometry/Unit3.cpp @@ -21,7 +21,7 @@ #include #include -#include // for GTSAM_USE_TBB +#include // for GTSAM_USE_TBB #ifdef __clang__ # pragma clang diagnostic push @@ -36,13 +36,14 @@ #include #include #include +#include using namespace std; namespace gtsam { /* ************************************************************************* */ -Unit3 Unit3::FromPoint3(const Point3& point, OptionalJacobian<2,3> H) { +Unit3 Unit3::FromPoint3(const Point3& point, OptionalJacobian<2, 3> H) { // 3*3 Derivative of representation with respect to point is 3*3: Matrix3 D_p_point; Unit3 direction; @@ -54,7 +55,7 @@ Unit3 Unit3::FromPoint3(const Point3& point, OptionalJacobian<2,3> H) { /* ************************************************************************* */ Unit3 Unit3::Random(boost::mt19937 & rng) { - // TODO allow any engine without including all of boost :-( + // TODO(dellaert): allow any engine without including all of boost :-( boost::uniform_on_sphere randomDirection(3); // This variate_generator object is required for versions of boost somewhere // around 1.46, instead of drawing directly using boost::uniform_on_sphere(rng). @@ -161,7 +162,8 @@ Matrix3 Unit3::skew() const { } /* ************************************************************************* */ -double Unit3::dot(const Unit3& q, OptionalJacobian<1,2> H_p, OptionalJacobian<1,2> H_q) const { +double Unit3::dot(const Unit3& q, OptionalJacobian<1, 2> H_p, + OptionalJacobian<1, 2> H_q) const { // Get the unit vectors of each, and the derivative. Matrix32 H_pn_p; Point3 pn = point3(H_p ? &H_pn_p : nullptr); @@ -185,7 +187,7 @@ double Unit3::dot(const Unit3& q, OptionalJacobian<1,2> H_p, OptionalJacobian<1, } /* ************************************************************************* */ -Vector2 Unit3::error(const Unit3& q, OptionalJacobian<2,2> H_q) const { +Vector2 Unit3::error(const Unit3& q, OptionalJacobian<2, 2> H_q) const { // 2D error is equal to B'*q, as B is 3x2 matrix and q is 3x1 const Vector2 xi = basis().transpose() * q.p_; if (H_q) { @@ -195,7 +197,8 @@ Vector2 Unit3::error(const Unit3& q, OptionalJacobian<2,2> H_q) const { } /* ************************************************************************* */ -Vector2 Unit3::errorVector(const Unit3& q, OptionalJacobian<2, 2> H_p, OptionalJacobian<2, 2> H_q) const { +Vector2 Unit3::errorVector(const Unit3& q, OptionalJacobian<2, 2> H_p, + OptionalJacobian<2, 2> H_q) const { // Get the point3 of this, and the derivative. Matrix32 H_qn_q; const Point3 qn = q.point3(H_q ? &H_qn_q : nullptr); @@ -230,7 +233,7 @@ Vector2 Unit3::errorVector(const Unit3& q, OptionalJacobian<2, 2> H_p, OptionalJ } /* ************************************************************************* */ -double Unit3::distance(const Unit3& q, OptionalJacobian<1,2> H) const { +double Unit3::distance(const Unit3& q, OptionalJacobian<1, 2> H) const { Matrix2 H_xi_q; const Vector2 xi = error(q, H ? &H_xi_q : nullptr); const double theta = xi.norm(); @@ -277,4 +280,4 @@ Vector2 Unit3::localCoordinates(const Unit3& other) const { } /* ************************************************************************* */ -} +} // namespace gtsam