Move transformTo declaration to the top to avoid ambiguous linkage

release/4.3a0
Varun Agrawal 2022-02-17 15:27:01 -05:00
parent 6fe55af512
commit 1545d9007b
2 changed files with 41 additions and 35 deletions

View File

@ -91,4 +91,30 @@ Point3 Line3::point(double distance) const {
return rotated_center + distance * R_.r3();
}
Line3 transformTo(const Pose3 &wTc, const Line3 &wL,
OptionalJacobian<4, 6> Dpose, OptionalJacobian<4, 4> Dline) {
Rot3 wRc = wTc.rotation();
Rot3 cRw = wRc.inverse();
Rot3 cRl = cRw * wL.R_;
Vector2 w_ab;
Vector3 t = ((wL.R_).transpose() * wTc.translation());
Vector2 c_ab(wL.a_ - t[0], wL.b_ - t[1]);
if (Dpose) {
Matrix3 lRc = (cRl.matrix()).transpose();
Dpose->setZero();
// rotation
Dpose->block<2, 3>(0, 0) = -lRc.block<2, 3>(0, 0);
// translation
Dpose->block<2, 3>(2, 3) = -lRc.block<2, 3>(0, 0);
}
if (Dline) {
Dline->setIdentity();
(*Dline)(0, 3) = -t[2];
(*Dline)(1, 2) = t[2];
}
return Line3(cRl, c_ab[0], c_ab[1]);
}
} // namespace gtsam

View File

@ -21,6 +21,21 @@
namespace gtsam {
class Line3;
/**
* Transform a line from world to camera frame
* @param wTc - Pose3 of camera in world frame
* @param wL - Line3 in world frame
* @param Dpose - OptionalJacobian of transformed line with respect to p
* @param Dline - OptionalJacobian of transformed line with respect to l
* @return Transformed line in camera frame
*/
GTSAM_EXPORT Line3 transformTo(const Pose3 &wTc, const Line3 &wL,
OptionalJacobian<4, 6> Dpose = boost::none,
OptionalJacobian<4, 4> Dline = boost::none);
/**
* A 3D line (R,a,b) : (Rot3,Scalar,Scalar)
* @addtogroup geometry
@ -136,41 +151,6 @@ class GTSAM_EXPORT Line3 {
OptionalJacobian<4, 4> Dline);
};
/**
* Transform a line from world to camera frame
* @param wTc - Pose3 of camera in world frame
* @param wL - Line3 in world frame
* @param Dpose - OptionalJacobian of transformed line with respect to p
* @param Dline - OptionalJacobian of transformed line with respect to l
* @return Transformed line in camera frame
*/
Line3 transformTo(const Pose3 &wTc, const Line3 &wL,
OptionalJacobian<4, 6> Dpose = boost::none,
OptionalJacobian<4, 4> Dline = boost::none) {
Rot3 wRc = wTc.rotation();
Rot3 cRw = wRc.inverse();
Rot3 cRl = cRw * wL.R_;
Vector2 w_ab;
Vector3 t = ((wL.R_).transpose() * wTc.translation());
Vector2 c_ab(wL.a_ - t[0], wL.b_ - t[1]);
if (Dpose) {
Matrix3 lRc = (cRl.matrix()).transpose();
Dpose->setZero();
// rotation
Dpose->block<2, 3>(0, 0) = -lRc.block<2, 3>(0, 0);
// translation
Dpose->block<2, 3>(2, 3) = -lRc.block<2, 3>(0, 0);
}
if (Dline) {
Dline->setIdentity();
(*Dline)(0, 3) = -t[2];
(*Dline)(1, 2) = t[2];
}
return Line3(cRl, c_ab[0], c_ab[1]);
}
template<>
struct traits<Line3> : public internal::Manifold<Line3> {};