level is shadowed
							parent
							
								
									5d33ab4b4e
								
							
						
					
					
						commit
						06f4de3981
					
				
							
								
								
									
										2
									
								
								gtsam.h
								
								
								
								
							
							
						
						
									
										2
									
								
								gtsam.h
								
								
								
								
							|  | @ -465,7 +465,7 @@ class SimpleCamera { | |||
|   SimpleCamera(const gtsam::Pose3& pose, const gtsam::Cal3_S2& K); | ||||
|   static gtsam::SimpleCamera level(const gtsam::Cal3_S2& K, | ||||
|       const gtsam::Pose2& pose, double height); | ||||
|   static gtsam::SimpleCamera level(const gtsam::Pose2& pose, double height); | ||||
|   // static gtsam::SimpleCamera level(const gtsam::Pose2& pose, double height); // FIXME overload
 | ||||
|   static gtsam::SimpleCamera lookat(const gtsam::Point3& eye, | ||||
|       const gtsam::Point3& target, const gtsam::Point3& upVector, | ||||
|       const gtsam::Cal3_S2& K); | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue