The 'slice_pose' must be updated together with the texture. Right now it is updated before the texture so the submap will be shown in the wrong pose for a short time. The fix is to move the handling of poses over to Ogre: The 'scene_node_' now transforms both the shown submap and the axes into the submap frame. The 'submap_node_' applies the 'slice_pose' so that the textured rectangle is shown in the correct pose in the submap frame. |
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| .. | ||
| cartographer_rviz | ||
| ogre_media/materials | ||
| CHANGELOG.rst | ||
| CMakeLists.txt | ||
| package.xml | ||
| rviz_plugin_description.xml | ||