cartographer_ros/cartographer_rviz/cartographer_rviz/drawable_submap.cc

245 lines
9.3 KiB
C++

/*
* Copyright 2016 The Cartographer Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "cartographer_rviz/drawable_submap.h"
#include <chrono>
#include <future>
#include <sstream>
#include <string>
#include "Eigen/Core"
#include "Eigen/Geometry"
#include "OgreGpuProgramParams.h"
#include "OgreImage.h"
#include "cartographer/common/port.h"
#include "cartographer_ros_msgs/SubmapQuery.h"
#include "eigen_conversions/eigen_msg.h"
#include "ros/ros.h"
namespace cartographer_rviz {
namespace {
constexpr std::chrono::milliseconds kMinQueryDelayInMs(250);
constexpr char kSubmapTexturePrefix[] = "SubmapTexture";
constexpr char kManualObjectPrefix[] = "ManualObjectSubmap";
constexpr char kSubmapMaterialPrefix[] = "SubmapMaterial";
constexpr char kSubmapSourceMaterialName[] = "cartographer_ros/Submap";
// Distance before which the submap will be shown at full opacity, and distance
// over which the submap will then fade out.
constexpr double kFadeOutStartDistanceInMeters = 1.;
constexpr double kFadeOutDistanceInMeters = 2.;
constexpr float kAlphaUpdateThreshold = 0.2f;
std::string GetSubmapIdentifier(const int trajectory_id,
const int submap_index) {
return std::to_string(trajectory_id) + "-" + std::to_string(submap_index);
}
} // namespace
DrawableSubmap::DrawableSubmap(const int trajectory_id, const int submap_index,
Ogre::SceneManager* const scene_manager)
: trajectory_id_(trajectory_id),
submap_index_(submap_index),
scene_manager_(scene_manager),
scene_node_(scene_manager->getRootSceneNode()->createChildSceneNode()),
manual_object_(scene_manager->createManualObject(
kManualObjectPrefix +
GetSubmapIdentifier(trajectory_id, submap_index))),
last_query_timestamp_(0) {
material_ = Ogre::MaterialManager::getSingleton().getByName(
kSubmapSourceMaterialName);
material_ =
material_->clone(kSubmapMaterialPrefix +
GetSubmapIdentifier(trajectory_id_, submap_index));
material_->setReceiveShadows(false);
material_->getTechnique(0)->setLightingEnabled(false);
material_->setCullingMode(Ogre::CULL_NONE);
material_->setDepthBias(-1.f, 0.f);
material_->setDepthWriteEnabled(false);
scene_node_->attachObject(manual_object_);
connect(this, SIGNAL(RequestSucceeded()), this, SLOT(UpdateSceneNode()));
}
DrawableSubmap::~DrawableSubmap() {
Ogre::MaterialManager::getSingleton().remove(material_->getHandle());
if (!texture_.isNull()) {
Ogre::TextureManager::getSingleton().remove(texture_->getHandle());
texture_.setNull();
}
scene_manager_->destroySceneNode(scene_node_);
scene_manager_->destroyManualObject(manual_object_);
}
void DrawableSubmap::Update(
const ::std_msgs::Header& header,
const ::cartographer_ros_msgs::SubmapEntry& metadata,
::rviz::FrameManager* const frame_manager) {
Ogre::Vector3 position;
Ogre::Quaternion orientation;
if (!frame_manager->transform(header, metadata.pose, position, orientation)) {
// We don't know where we would display the texture, so we stop here.
return;
}
::cartographer::common::MutexLocker locker(&mutex_);
position_ = position;
orientation_ = orientation;
submap_z_ = metadata.pose.position.z;
metadata_version_ = metadata.submap_version;
if (texture_version_ != -1) {
// We have to update the transform since we are already displaying a texture
// for this submap.
UpdateTransform();
}
}
bool DrawableSubmap::MaybeFetchTexture(ros::ServiceClient* const client) {
::cartographer::common::MutexLocker locker(&mutex_);
const bool newer_version_available = texture_version_ < metadata_version_;
const std::chrono::milliseconds now =
std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch());
const bool recently_queried =
last_query_timestamp_ + kMinQueryDelayInMs > now;
if (!newer_version_available || recently_queried || query_in_progress_) {
return false;
}
query_in_progress_ = true;
last_query_timestamp_ = now;
rpc_request_future_ = std::async(std::launch::async, [this, client]() {
::cartographer_ros_msgs::SubmapQuery srv;
srv.request.trajectory_id = trajectory_id_;
srv.request.submap_index = submap_index_;
if (client->call(srv)) {
// We emit a signal to update in the right thread, and pass via the
// 'response_' member to simplify the signal-slot connection slightly.
::cartographer::common::MutexLocker locker(&mutex_);
response_ = srv.response;
Q_EMIT RequestSucceeded();
} else {
::cartographer::common::MutexLocker locker(&mutex_);
query_in_progress_ = false;
}
});
return true;
}
bool DrawableSubmap::QueryInProgress() {
::cartographer::common::MutexLocker locker(&mutex_);
return query_in_progress_;
}
void DrawableSubmap::SetAlpha(const double current_tracking_z) {
const double distance_z = std::abs(submap_z_ - current_tracking_z);
const double fade_distance =
std::max(distance_z - kFadeOutStartDistanceInMeters, 0.);
const float alpha = static_cast<float>(
std::max(0., 1. - fade_distance / kFadeOutDistanceInMeters));
const Ogre::GpuProgramParametersSharedPtr parameters =
material_->getTechnique(0)->getPass(0)->getFragmentProgramParameters();
parameters->setNamedConstant("u_alpha", UpdateAlpha(alpha));
}
void DrawableSubmap::UpdateSceneNode() {
::cartographer::common::MutexLocker locker(&mutex_);
texture_version_ = response_.submap_version;
std::string compressed_cells(response_.cells.begin(), response_.cells.end());
std::string cells;
::cartographer::common::FastGunzipString(compressed_cells, &cells);
tf::poseMsgToEigen(response_.slice_pose, slice_pose_);
UpdateTransform();
query_in_progress_ = false;
// The call to Ogre's loadRawData below does not work with an RG texture,
// therefore we create an RGB one whose blue channel is always 0.
std::vector<char> rgb;
for (int i = 0; i < response_.height; ++i) {
for (int j = 0; j < response_.width; ++j) {
auto r = cells[(i * response_.width + j) * 2];
auto g = cells[(i * response_.width + j) * 2 + 1];
rgb.push_back(r);
rgb.push_back(g);
rgb.push_back(0.);
}
}
manual_object_->clear();
const float metric_width = response_.resolution * response_.width;
const float metric_height = response_.resolution * response_.height;
manual_object_->begin(material_->getName(),
Ogre::RenderOperation::OT_TRIANGLE_STRIP);
// Bottom left
manual_object_->position(-metric_height, 0.0f, 0.0f);
manual_object_->textureCoord(0.0f, 1.0f);
// Bottom right
manual_object_->position(-metric_height, -metric_width, 0.0f);
manual_object_->textureCoord(1.0f, 1.0f);
// Top left
manual_object_->position(0.0f, 0.0f, 0.0f);
manual_object_->textureCoord(0.0f, 0.0f);
// Top right
manual_object_->position(0.0f, -metric_width, 0.0f);
manual_object_->textureCoord(1.0f, 0.0f);
manual_object_->end();
Ogre::DataStreamPtr pixel_stream;
pixel_stream.bind(new Ogre::MemoryDataStream(rgb.data(), rgb.size()));
if (!texture_.isNull()) {
Ogre::TextureManager::getSingleton().remove(texture_->getHandle());
texture_.setNull();
}
const std::string texture_name =
kSubmapTexturePrefix + GetSubmapIdentifier(trajectory_id_, submap_index_);
texture_ = Ogre::TextureManager::getSingleton().loadRawData(
texture_name, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
pixel_stream, response_.width, response_.height, Ogre::PF_BYTE_RGB,
Ogre::TEX_TYPE_2D, 0);
Ogre::Pass* const pass = material_->getTechnique(0)->getPass(0);
pass->setSceneBlending(Ogre::SBF_ONE, Ogre::SBF_ONE_MINUS_SOURCE_ALPHA);
Ogre::TextureUnitState* const texture_unit =
pass->getNumTextureUnitStates() > 0 ? pass->getTextureUnitState(0)
: pass->createTextureUnitState();
texture_unit->setTextureName(texture_->getName());
texture_unit->setTextureFiltering(Ogre::TFO_NONE);
}
void DrawableSubmap::UpdateTransform() {
const Eigen::Quaterniond quaternion(slice_pose_.rotation());
const Ogre::Quaternion slice_rotation(quaternion.w(), quaternion.x(),
quaternion.y(), quaternion.z());
const Ogre::Vector3 slice_translation(slice_pose_.translation().x(),
slice_pose_.translation().y(),
slice_pose_.translation().z());
scene_node_->setPosition(orientation_ * slice_translation + position_);
scene_node_->setOrientation(orientation_ * slice_rotation);
}
float DrawableSubmap::UpdateAlpha(const float target_alpha) {
if (std::abs(target_alpha - current_alpha_) > kAlphaUpdateThreshold ||
target_alpha == 0.f || target_alpha == 1.f) {
current_alpha_ = target_alpha;
}
return current_alpha_;
}
} // namespace cartographer_rviz