Simplify the Rviz submap texture update logic. (#12)
parent
d2b583ddf7
commit
d8a4c07464
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@ -64,11 +64,7 @@ DrawableSubmap::DrawableSubmap(const int submap_id, const int trajectory_id,
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kManualObjectPrefix + GetSubmapIdentifier(trajectory_id, submap_id))),
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submap_id_(submap_id),
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trajectory_id_(trajectory_id),
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last_query_timestamp_(0),
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query_in_progress_(false),
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version_(0),
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texture_count_(0),
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current_alpha_(0) {
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last_query_timestamp_(0) {
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material_ = Ogre::MaterialManager::getSingleton().getByName(
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kSubmapSourceMaterialName);
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material_ = material_->clone(kSubmapMaterialPrefix +
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@ -77,7 +73,7 @@ DrawableSubmap::DrawableSubmap(const int submap_id, const int trajectory_id,
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material_->getTechnique(0)->setLightingEnabled(false);
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material_->setDepthWriteEnabled(false);
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scene_node_->attachObject(manual_object_);
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connect(this, SIGNAL(RequestSucceeded()), this, SLOT(OnRequestSuccess()));
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connect(this, SIGNAL(RequestSucceeded()), this, SLOT(UpdateSceneNode()));
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}
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DrawableSubmap::~DrawableSubmap() {
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@ -90,12 +86,16 @@ DrawableSubmap::~DrawableSubmap() {
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scene_manager_->destroyManualObject(manual_object_);
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}
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bool DrawableSubmap::Update(
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const ::cartographer_ros_msgs::SubmapEntry& metadata,
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ros::ServiceClient* const client) {
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void DrawableSubmap::Update(
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const ::cartographer_ros_msgs::SubmapEntry& metadata) {
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::cartographer::common::MutexLocker locker(&mutex_);
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tf::poseMsgToEigen(metadata.pose, submap_pose_);
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const bool newer_version_available = version_ < metadata.submap_version;
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metadata_version_ = metadata.submap_version;
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}
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bool DrawableSubmap::MaybeFetchTexture(ros::ServiceClient* const client) {
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::cartographer::common::MutexLocker locker(&mutex_);
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const bool newer_version_available = texture_version_ < metadata_version_;
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const std::chrono::milliseconds now =
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std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::system_clock::now().time_since_epoch());
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@ -106,65 +106,50 @@ bool DrawableSubmap::Update(
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}
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query_in_progress_ = true;
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last_query_timestamp_ = now;
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last_query_slice_height_ = metadata.pose.position.z;
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QuerySubmap(submap_id_, trajectory_id_, client);
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QuerySubmap(client);
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return true;
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}
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void DrawableSubmap::QuerySubmap(const int submap_id, const int trajectory_id,
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ros::ServiceClient* const client) {
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rpc_request_future_ = std::async(
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std::launch::async, [this, submap_id, trajectory_id, client]() {
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void DrawableSubmap::QuerySubmap(ros::ServiceClient* const client) {
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rpc_request_future_ = std::async(std::launch::async, [this, client]() {
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::cartographer_ros_msgs::SubmapQuery srv;
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srv.request.submap_id = submap_id;
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srv.request.trajectory_id = trajectory_id;
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srv.request.submap_id = submap_id_;
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srv.request.trajectory_id = trajectory_id_;
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if (client->call(srv)) {
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response_.reset(
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new ::cartographer_ros_msgs::SubmapQuery::Response(srv.response));
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// We emit a signal to update in the right thread, and pass via the
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// 'response_' member to simplify the signal-slot connection slightly.
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::cartographer::common::MutexLocker locker(&mutex_);
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response_ = srv.response;
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Q_EMIT RequestSucceeded();
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} else {
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OnRequestFailure();
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::cartographer::common::MutexLocker locker(&mutex_);
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query_in_progress_ = false;
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}
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});
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}
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void DrawableSubmap::OnRequestSuccess() {
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::cartographer::common::MutexLocker locker(&mutex_);
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version_ = response_->submap_version;
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resolution_ = response_->resolution;
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width_ = response_->width;
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height_ = response_->height;
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slice_height_ = last_query_slice_height_;
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std::string compressed_cells(response_->cells.begin(),
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response_->cells.end());
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cells_.clear();
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::cartographer::common::FastGunzipString(compressed_cells, &cells_);
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Eigen::Affine3d slice_pose;
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tf::poseMsgToEigen(response_->slice_pose, slice_pose);
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tf::poseEigenToMsg(submap_pose_ * slice_pose, transformed_pose_);
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response_.reset();
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query_in_progress_ = false;
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UpdateSceneNode();
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}
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void DrawableSubmap::OnRequestFailure() {
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::cartographer::common::MutexLocker locker(&mutex_);
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query_in_progress_ = false;
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}
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bool DrawableSubmap::QueryInProgress() {
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::cartographer::common::MutexLocker locker(&mutex_);
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return query_in_progress_;
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}
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void DrawableSubmap::UpdateSceneNode() {
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::cartographer::common::MutexLocker locker(&mutex_);
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texture_version_ = response_.submap_version;
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std::string compressed_cells(response_.cells.begin(), response_.cells.end());
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std::string cells;
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::cartographer::common::FastGunzipString(compressed_cells, &cells);
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Eigen::Affine3d slice_pose;
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tf::poseMsgToEigen(response_.slice_pose, slice_pose);
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tf::poseEigenToMsg(submap_pose_ * slice_pose, transformed_pose_);
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query_in_progress_ = false;
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// The call to Ogre's loadRawData below does not work with an RG texture,
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// therefore we create an RGB one whose blue channel is always 0.
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std::vector<char> rgb;
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for (int i = 0; i < height_; ++i) {
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for (int j = 0; j < width_; ++j) {
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auto r = cells_[(i * width_ + j) * 2];
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auto g = cells_[(i * width_ + j) * 2 + 1];
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for (int i = 0; i < response_.height; ++i) {
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for (int j = 0; j < response_.width; ++j) {
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auto r = cells[(i * response_.width + j) * 2];
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auto g = cells[(i * response_.width + j) * 2 + 1];
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rgb.push_back(r);
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rgb.push_back(g);
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rgb.push_back(0.);
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@ -172,8 +157,8 @@ void DrawableSubmap::UpdateSceneNode() {
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}
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manual_object_->clear();
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const float metric_width = resolution_ * width_;
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const float metric_height = resolution_ * height_;
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const float metric_width = response_.resolution * response_.width;
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const float metric_height = response_.resolution * response_.height;
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manual_object_->begin(material_->getName(),
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Ogre::RenderOperation::OT_TRIANGLE_LIST);
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@ -221,12 +206,11 @@ void DrawableSubmap::UpdateSceneNode() {
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texture_.setNull();
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}
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const std::string texture_name =
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kSubmapTexturePrefix + GetSubmapIdentifier(trajectory_id_, submap_id_) +
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std::to_string(texture_count_);
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kSubmapTexturePrefix + GetSubmapIdentifier(trajectory_id_, submap_id_);
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texture_ = Ogre::TextureManager::getSingleton().loadRawData(
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texture_name, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
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pixel_stream, width_, height_, Ogre::PF_BYTE_RGB, Ogre::TEX_TYPE_2D, 0);
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++texture_count_;
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pixel_stream, response_.width, response_.height, Ogre::PF_BYTE_RGB,
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Ogre::TEX_TYPE_2D, 0);
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Ogre::Pass* const pass = material_->getTechnique(0)->getPass(0);
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pass->setSceneBlending(Ogre::SBF_ONE, Ogre::SBF_ONE_MINUS_SOURCE_ALPHA);
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@ -248,7 +232,8 @@ void DrawableSubmap::Transform(::rviz::FrameManager* const frame_manager) {
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}
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void DrawableSubmap::SetAlpha(const double current_tracking_z) {
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const double distance_z = std::abs(slice_height_ - current_tracking_z);
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const double distance_z =
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std::abs(submap_pose_.translation().z() - current_tracking_z);
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const double fade_distance =
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std::max(distance_z - kFadeOutStartDistanceInMeters, 0.);
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const float alpha =
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@ -49,11 +49,13 @@ class DrawableSubmap : public QObject {
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DrawableSubmap(const DrawableSubmap&) = delete;
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DrawableSubmap& operator=(const DrawableSubmap&) = delete;
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// 'submap_entry' contains metadata which is used to find out whether this
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// 'DrawableSubmap' should update itself. If an update is needed, it will send
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// an RPC using 'client' to request the new data for the submap.
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bool Update(const ::cartographer_ros_msgs::SubmapEntry& submap_entry,
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ros::ServiceClient* client);
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// Updates the 'metadata' for this submap. If necessary, the next call to
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// MaybeFetchTexture() will fetch a new submap texture.
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void Update(const ::cartographer_ros_msgs::SubmapEntry& metadata);
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// If an update is needed, it will send an RPC using 'client' to request the
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// new data for the submap and returns true.
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bool MaybeFetchTexture(ros::ServiceClient* client);
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// Returns whether an RPC is in progress.
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bool QueryInProgress();
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@ -72,13 +74,10 @@ class DrawableSubmap : public QObject {
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private Q_SLOTS:
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// Callback when an rpc request succeeded.
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void OnRequestSuccess();
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void UpdateSceneNode();
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private:
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void QuerySubmap(int submap_id, int trajectory_id,
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ros::ServiceClient* client);
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void OnRequestFailure();
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void UpdateSceneNode();
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void QuerySubmap(ros::ServiceClient* client);
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float UpdateAlpha(float target_alpha);
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const int submap_id_;
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@ -93,19 +92,12 @@ class DrawableSubmap : public QObject {
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Eigen::Affine3d submap_pose_ GUARDED_BY(mutex_);
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geometry_msgs::Pose transformed_pose_ GUARDED_BY(mutex_);
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std::chrono::milliseconds last_query_timestamp_ GUARDED_BY(mutex_);
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bool query_in_progress_ GUARDED_BY(mutex_);
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float resolution_ GUARDED_BY(mutex_);
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int width_ GUARDED_BY(mutex_);
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int height_ GUARDED_BY(mutex_);
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int version_ GUARDED_BY(mutex_);
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double slice_height_ GUARDED_BY(mutex_);
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double last_query_slice_height_ GUARDED_BY(mutex_);
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bool query_in_progress_ = false GUARDED_BY(mutex_);
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int metadata_version_ = -1 GUARDED_BY(mutex_);
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int texture_version_ = -1 GUARDED_BY(mutex_);
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std::future<void> rpc_request_future_;
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std::string cells_ GUARDED_BY(mutex_);
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std::unique_ptr<::cartographer_ros_msgs::SubmapQuery::Response> response_
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GUARDED_BY(mutex_);
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int texture_count_;
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float current_alpha_;
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::cartographer_ros_msgs::SubmapQuery::Response response_ GUARDED_BY(mutex_);
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float current_alpha_ = 0.f;
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};
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} // namespace rviz
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@ -38,7 +38,7 @@ namespace rviz {
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namespace {
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constexpr int kMaxOnGoingRequests = 6;
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constexpr int kMaxOnGoingRequestsPerTrajectory = 6;
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constexpr char kMaterialsDirectory[] = "/ogre_media/materials";
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constexpr char kGlsl120Directory[] = "/glsl120";
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constexpr char kScriptsDirectory[] = "/scripts";
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@ -104,47 +104,22 @@ void SubmapsDisplay::processMessage(
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if (trajectory_id >= trajectories_.size()) {
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trajectories_.emplace_back();
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}
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auto& trajectory = trajectories_[trajectory_id];
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const std::vector<::cartographer_ros_msgs::SubmapEntry>& submap_entries =
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msg->trajectory[trajectory_id].submap;
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if (submap_entries.empty()) {
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return;
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}
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for (int submap_id = trajectories_[trajectory_id].size();
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submap_id < submap_entries.size(); ++submap_id) {
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trajectories_[trajectory_id].push_back(
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for (int submap_id = 0; submap_id < submap_entries.size(); ++submap_id) {
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if (submap_id >= trajectory.size()) {
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trajectory.push_back(
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::cartographer::common::make_unique<DrawableSubmap>(
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submap_id, trajectory_id, context_->getSceneManager()));
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}
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}
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int num_ongoing_requests = 0;
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for (const auto& trajectory : trajectories_) {
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for (const auto& submap : trajectory) {
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if (submap->QueryInProgress()) {
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++num_ongoing_requests;
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if (num_ongoing_requests == kMaxOnGoingRequests) {
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return;
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}
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}
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}
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}
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for (int trajectory_id = 0; trajectory_id < msg->trajectory.size();
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++trajectory_id) {
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const std::vector<::cartographer_ros_msgs::SubmapEntry>& submap_entries =
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msg->trajectory[trajectory_id].submap;
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for (int submap_id = submap_entries.size() - 1; submap_id >= 0;
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--submap_id) {
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if (trajectories_[trajectory_id][submap_id]->Update(
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submap_entries[submap_id], &client_)) {
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++num_ongoing_requests;
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if (num_ongoing_requests == kMaxOnGoingRequests) {
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return;
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}
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}
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trajectory[submap_id]->Update(submap_entries[submap_id]);
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}
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}
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}
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void SubmapsDisplay::update(const float wall_dt, const float ros_dt) {
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// Update the fading by z distance.
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try {
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const ::geometry_msgs::TransformStamped transform_stamped =
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tf_buffer_.lookupTransform(map_frame_property_->getStdString(),
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@ -159,6 +134,24 @@ void SubmapsDisplay::update(const float wall_dt, const float ros_dt) {
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} catch (const tf2::TransformException& ex) {
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ROS_WARN("Could not compute submap fading: %s", ex.what());
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}
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// Schedule fetching of new submap textures.
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for (const auto& trajectory : trajectories_) {
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int num_ongoing_requests = 0;
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for (const auto& submap : trajectory) {
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if (submap->QueryInProgress()) {
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++num_ongoing_requests;
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}
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}
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for (int submap_id = trajectory.size() - 1;
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submap_id >= 0 &&
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num_ongoing_requests < kMaxOnGoingRequestsPerTrajectory;
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--submap_id) {
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if (trajectory[submap_id]->MaybeFetchTexture(&client_)) {
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++num_ongoing_requests;
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}
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}
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}
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}
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void SubmapsDisplay::UpdateTransforms() {
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