Add an assets pipeline demo for 3D. (#352)

master
Wolfgang Hess 2017-05-24 15:27:52 +02:00 committed by GitHub
parent 90381f7f2a
commit cd1276a99c
3 changed files with 140 additions and 0 deletions

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-- Copyright 2016 The Cartographer Authors
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- WARNING: we create a lot of X-Rays of a potentially large space in this
-- pipeline. For example, running over the
-- cartographer_paper_deutsches_museum.bag requires ~25GiB of memory. You can

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-- Copyright 2016 The Cartographer Authors
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
VOXEL_SIZE = 5e-2
XY_TRANSFORM = {
translation = { 0., 0., 0. },
rotation = { 0., -math.pi / 2., 0., },
}
XZ_TRANSFORM = {
translation = { 0., 0., 0. },
rotation = { 0. , 0., -math.pi / 2, },
}
YZ_TRANSFORM = {
translation = { 0., 0., 0. },
rotation = { 0. , 0., math.pi, },
}
options = {
tracking_frame = "base_link",
pipeline = {
{
action = "min_max_range_filter",
min_range = 1.,
max_range = 60.,
},
{
action = "dump_num_points",
},
-- Gray X-Rays. These only use geometry to color pixels.
{
action = "write_xray_image",
voxel_size = VOXEL_SIZE,
filename = "xray_yz_all",
transform = YZ_TRANSFORM,
},
{
action = "write_xray_image",
voxel_size = VOXEL_SIZE,
filename = "xray_xy_all",
transform = XY_TRANSFORM,
},
{
action = "write_xray_image",
voxel_size = VOXEL_SIZE,
filename = "xray_xz_all",
transform = XZ_TRANSFORM,
},
-- Now we recolor our points by frame and write another batch of X-Rays. It
-- is visible in them what was seen by the horizontal and the vertical
-- laser.
{
action = "color_points",
frame_id = "horizontal_vlp16_link",
color = { 255., 0., 0. },
},
{
action = "color_points",
frame_id = "vertical_vlp16_link",
color = { 0., 255., 0. },
},
{
action = "write_xray_image",
voxel_size = VOXEL_SIZE,
filename = "xray_yz_all_color",
transform = YZ_TRANSFORM,
},
{
action = "write_xray_image",
voxel_size = VOXEL_SIZE,
filename = "xray_xy_all_color",
transform = XY_TRANSFORM,
},
{
action = "write_xray_image",
voxel_size = VOXEL_SIZE,
filename = "xray_xz_all_color",
transform = XZ_TRANSFORM,
},
}
}
return options

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<!--
Copyright 2016 The Cartographer Authors
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<launch>
<node name="cartographer_assets_writer" pkg="cartographer_ros" required="true"
type="cartographer_assets_writer" args="
-configuration_directory $(find cartographer_ros)/configuration_files
-configuration_basename assets_writer_backpack_3d.lua
-urdf_filename $(find cartographer_ros)/urdf/backpack_3d.urdf
-bag_filename $(arg bag_filenames)
-trajectory_filename $(arg trajectory_filename)"
output="screen">
</node>
</launch>