Extract the Ogre related submap code into a separate class. (#444)
parent
e49fecbf11
commit
44459e1810
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@ -23,8 +23,6 @@
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#include "Eigen/Core"
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#include "Eigen/Geometry"
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#include "OgreGpuProgramParams.h"
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#include "OgreImage.h"
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#include "cartographer/common/make_unique.h"
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#include "cartographer/common/port.h"
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#include "cartographer_ros/msg_conversion.h"
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@ -37,10 +35,6 @@ namespace cartographer_rviz {
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namespace {
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constexpr std::chrono::milliseconds kMinQueryDelayInMs(250);
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constexpr char kSubmapTexturePrefix[] = "SubmapTexture";
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constexpr char kManualObjectPrefix[] = "ManualObjectSubmap";
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constexpr char kSubmapMaterialPrefix[] = "SubmapMaterial";
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constexpr char kSubmapSourceMaterialName[] = "cartographer_ros/Submap";
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// Distance before which the submap will be shown at full opacity, and distance
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// over which the submap will then fade out.
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@ -48,20 +42,6 @@ constexpr double kFadeOutStartDistanceInMeters = 1.;
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constexpr double kFadeOutDistanceInMeters = 2.;
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constexpr float kAlphaUpdateThreshold = 0.2f;
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std::string GetSubmapIdentifier(
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const ::cartographer::mapping::SubmapId& submap_id) {
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return std::to_string(submap_id.trajectory_id) + "-" +
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std::to_string(submap_id.submap_index);
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}
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Ogre::Vector3 ToOgre(const Eigen::Vector3d& v) {
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return Ogre::Vector3(v.x(), v.y(), v.z());
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}
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Ogre::Quaternion ToOgre(const Eigen::Quaterniond& q) {
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return Ogre::Quaternion(q.w(), q.x(), q.y(), q.z());
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}
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} // namespace
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DrawableSubmap::DrawableSubmap(const ::cartographer::mapping::SubmapId& id,
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@ -74,21 +54,10 @@ DrawableSubmap::DrawableSubmap(const ::cartographer::mapping::SubmapId& id,
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scene_node_(display_context->getSceneManager()
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->getRootSceneNode()
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->createChildSceneNode()),
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submap_node_(scene_node_->createChildSceneNode()),
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manual_object_(display_context->getSceneManager()->createManualObject(
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kManualObjectPrefix + GetSubmapIdentifier(id))),
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ogre_submap_(id, display_context->getSceneManager(), scene_node_),
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pose_axes_(display_context->getSceneManager(), scene_node_,
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pose_axes_length, pose_axes_radius),
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last_query_timestamp_(0) {
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material_ = Ogre::MaterialManager::getSingleton().getByName(
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kSubmapSourceMaterialName);
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material_ =
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material_->clone(kSubmapMaterialPrefix + GetSubmapIdentifier(id_));
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material_->setReceiveShadows(false);
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material_->getTechnique(0)->setLightingEnabled(false);
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material_->setCullingMode(Ogre::CULL_NONE);
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material_->setDepthBias(-1.f, 0.f);
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material_->setDepthWriteEnabled(false);
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// DrawableSubmap creates and manages its visibility property object
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// (a unique_ptr is needed because the Qt parent of the visibility
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// property is the submap_category object - the BoolProperty needs
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@ -96,7 +65,6 @@ DrawableSubmap::DrawableSubmap(const ::cartographer::mapping::SubmapId& id,
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visibility_ = ::cartographer::common::make_unique<::rviz::BoolProperty>(
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"" /* title */, visible, "" /* description */, submap_category,
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SLOT(ToggleVisibility()), this);
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submap_node_->attachObject(manual_object_);
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scene_node_->setVisible(visible);
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connect(this, SIGNAL(RequestSucceeded()), this, SLOT(UpdateSceneNode()));
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}
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@ -107,14 +75,7 @@ DrawableSubmap::~DrawableSubmap() {
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if (QueryInProgress()) {
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rpc_request_future_.wait();
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}
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Ogre::MaterialManager::getSingleton().remove(material_->getHandle());
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if (!texture_.isNull()) {
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Ogre::TextureManager::getSingleton().remove(texture_->getHandle());
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texture_.setNull();
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}
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display_context_->getSceneManager()->destroySceneNode(submap_node_);
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display_context_->getSceneManager()->destroySceneNode(scene_node_);
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display_context_->getSceneManager()->destroyManualObject(manual_object_);
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}
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void DrawableSubmap::Update(
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@ -132,9 +93,7 @@ void DrawableSubmap::Update(
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pose_ = ::cartographer_ros::ToRigid3d(metadata.pose);
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scene_node_->setPosition(ToOgre(pose_.translation()));
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scene_node_->setOrientation(ToOgre(pose_.rotation()));
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if (submap_texture_ != nullptr) {
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display_context_->queueRender();
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}
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visibility_->setName(
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QString("%1.%2").arg(id_.submap_index).arg(metadata_version_));
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visibility_->setDescription(
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@ -187,84 +146,26 @@ void DrawableSubmap::SetAlpha(const double current_tracking_z) {
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std::abs(pose_.translation().z() - current_tracking_z);
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const double fade_distance =
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std::max(distance_z - kFadeOutStartDistanceInMeters, 0.);
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const float alpha = static_cast<float>(
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const float target_alpha = static_cast<float>(
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std::max(0., 1. - fade_distance / kFadeOutDistanceInMeters));
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const Ogre::GpuProgramParametersSharedPtr parameters =
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material_->getTechnique(0)->getPass(0)->getFragmentProgramParameters();
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parameters->setNamedConstant("u_alpha", UpdateAlpha(alpha));
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}
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void DrawableSubmap::UpdateSceneNode() {
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::cartographer::common::MutexLocker locker(&mutex_);
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submap_node_->setPosition(ToOgre(submap_texture_->slice_pose.translation()));
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submap_node_->setOrientation(ToOgre(submap_texture_->slice_pose.rotation()));
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// The call to Ogre's loadRawData below does not work with an RG texture,
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// therefore we create an RGB one whose blue channel is always 0.
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std::vector<char> rgb;
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for (size_t i = 0; i < submap_texture_->intensity.size(); ++i) {
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rgb.push_back(submap_texture_->intensity[i]);
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rgb.push_back(submap_texture_->alpha[i]);
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rgb.push_back(0.);
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}
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manual_object_->clear();
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const float metric_width =
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submap_texture_->resolution * submap_texture_->width;
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const float metric_height =
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submap_texture_->resolution * submap_texture_->height;
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manual_object_->begin(material_->getName(),
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Ogre::RenderOperation::OT_TRIANGLE_STRIP);
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// Bottom left
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manual_object_->position(-metric_height, 0.0f, 0.0f);
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manual_object_->textureCoord(0.0f, 1.0f);
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// Bottom right
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manual_object_->position(-metric_height, -metric_width, 0.0f);
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manual_object_->textureCoord(1.0f, 1.0f);
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// Top left
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manual_object_->position(0.0f, 0.0f, 0.0f);
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manual_object_->textureCoord(0.0f, 0.0f);
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// Top right
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manual_object_->position(0.0f, -metric_width, 0.0f);
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manual_object_->textureCoord(1.0f, 0.0f);
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manual_object_->end();
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Ogre::DataStreamPtr pixel_stream;
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pixel_stream.bind(new Ogre::MemoryDataStream(rgb.data(), rgb.size()));
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if (!texture_.isNull()) {
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Ogre::TextureManager::getSingleton().remove(texture_->getHandle());
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texture_.setNull();
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}
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const std::string texture_name =
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kSubmapTexturePrefix + GetSubmapIdentifier(id_);
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texture_ = Ogre::TextureManager::getSingleton().loadRawData(
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texture_name, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
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pixel_stream, submap_texture_->width, submap_texture_->height,
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Ogre::PF_BYTE_RGB, Ogre::TEX_TYPE_2D, 0);
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Ogre::Pass* const pass = material_->getTechnique(0)->getPass(0);
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pass->setSceneBlending(Ogre::SBF_ONE, Ogre::SBF_ONE_MINUS_SOURCE_ALPHA);
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Ogre::TextureUnitState* const texture_unit =
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pass->getNumTextureUnitStates() > 0 ? pass->getTextureUnitState(0)
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: pass->createTextureUnitState();
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texture_unit->setTextureName(texture_->getName());
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texture_unit->setTextureFiltering(Ogre::TFO_NONE);
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display_context_->queueRender();
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}
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float DrawableSubmap::UpdateAlpha(const float target_alpha) {
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if (std::abs(target_alpha - current_alpha_) > kAlphaUpdateThreshold ||
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target_alpha == 0.f || target_alpha == 1.f) {
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current_alpha_ = target_alpha;
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}
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return current_alpha_;
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ogre_submap_.SetAlpha(current_alpha_);
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display_context_->queueRender();
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}
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void DrawableSubmap::UpdateSceneNode() {
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::cartographer::common::MutexLocker locker(&mutex_);
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ogre_submap_.Update(*submap_texture_);
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display_context_->queueRender();
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}
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void DrawableSubmap::ToggleVisibility() {
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scene_node_->setVisible(visibility_->getBool());
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display_context_->queueRender();
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}
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} // namespace cartographer_rviz
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@ -22,19 +22,15 @@
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#include "Eigen/Core"
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#include "Eigen/Geometry"
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#include "OgreManualObject.h"
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#include "OgreMaterial.h"
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#include "OgreQuaternion.h"
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#include "OgreSceneManager.h"
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#include "OgreSceneNode.h"
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#include "OgreTexture.h"
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#include "OgreVector3.h"
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#include "cartographer/common/mutex.h"
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#include "cartographer/mapping/id.h"
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#include "cartographer/transform/rigid_transform.h"
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#include "cartographer_ros/submap.h"
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#include "cartographer_ros_msgs/SubmapEntry.h"
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#include "cartographer_ros_msgs/SubmapQuery.h"
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#include "cartographer_rviz/ogre_submap.h"
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#include "ros/ros.h"
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#include "rviz/display_context.h"
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#include "rviz/frame_manager.h"
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@ -91,17 +87,12 @@ class DrawableSubmap : public QObject {
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void ToggleVisibility();
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private:
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float UpdateAlpha(float target_alpha);
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const ::cartographer::mapping::SubmapId id_;
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::cartographer::common::Mutex mutex_;
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::rviz::DisplayContext* const display_context_;
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Ogre::SceneNode* const scene_node_;
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Ogre::SceneNode* const submap_node_;
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Ogre::ManualObject* const manual_object_;
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Ogre::TexturePtr texture_;
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Ogre::MaterialPtr material_;
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OgreSubmap ogre_submap_;
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::cartographer::transform::Rigid3d pose_ GUARDED_BY(mutex_);
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::rviz::Axes pose_axes_;
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std::chrono::milliseconds last_query_timestamp_ GUARDED_BY(mutex_);
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@ -0,0 +1,145 @@
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/*
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* Copyright 2016 The Cartographer Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "cartographer_rviz/ogre_submap.h"
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#include <string>
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#include <vector>
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#include "OgreGpuProgramParams.h"
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#include "OgreImage.h"
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#include "cartographer/common/port.h"
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namespace cartographer_rviz {
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namespace {
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constexpr char kManualObjectPrefix[] = "ManualObjectSubmap";
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constexpr char kSubmapSourceMaterialName[] = "cartographer_ros/Submap";
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constexpr char kSubmapMaterialPrefix[] = "SubmapMaterial";
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constexpr char kSubmapTexturePrefix[] = "SubmapTexture";
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std::string GetSubmapIdentifier(
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const ::cartographer::mapping::SubmapId& submap_id) {
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return std::to_string(submap_id.trajectory_id) + "-" +
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std::to_string(submap_id.submap_index);
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}
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} // namespace
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Ogre::Vector3 ToOgre(const Eigen::Vector3d& v) {
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return Ogre::Vector3(v.x(), v.y(), v.z());
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}
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Ogre::Quaternion ToOgre(const Eigen::Quaterniond& q) {
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return Ogre::Quaternion(q.w(), q.x(), q.y(), q.z());
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}
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OgreSubmap::OgreSubmap(const ::cartographer::mapping::SubmapId& id,
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Ogre::SceneManager* const scene_manager,
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Ogre::SceneNode* const scene_node)
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: id_(id),
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scene_manager_(scene_manager),
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scene_node_(scene_node),
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submap_node_(scene_node_->createChildSceneNode()),
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manual_object_(scene_manager_->createManualObject(
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kManualObjectPrefix + GetSubmapIdentifier(id))) {
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material_ = Ogre::MaterialManager::getSingleton().getByName(
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kSubmapSourceMaterialName);
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material_ =
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material_->clone(kSubmapMaterialPrefix + GetSubmapIdentifier(id_));
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material_->setReceiveShadows(false);
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material_->getTechnique(0)->setLightingEnabled(false);
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material_->setCullingMode(Ogre::CULL_NONE);
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material_->setDepthBias(-1.f, 0.f);
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material_->setDepthWriteEnabled(false);
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submap_node_->attachObject(manual_object_);
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}
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OgreSubmap::~OgreSubmap() {
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Ogre::MaterialManager::getSingleton().remove(material_->getHandle());
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if (!texture_.isNull()) {
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Ogre::TextureManager::getSingleton().remove(texture_->getHandle());
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texture_.setNull();
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}
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scene_manager_->destroySceneNode(submap_node_);
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scene_manager_->destroyManualObject(manual_object_);
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}
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void OgreSubmap::Update(
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const ::cartographer_ros::SubmapTexture& submap_texture) {
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submap_node_->setPosition(ToOgre(submap_texture.slice_pose.translation()));
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submap_node_->setOrientation(ToOgre(submap_texture.slice_pose.rotation()));
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// The call to Ogre's loadRawData below does not work with an RG texture,
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// therefore we create an RGB one whose blue channel is always 0.
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std::vector<char> rgb;
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CHECK_EQ(submap_texture.intensity.size(), submap_texture.alpha.size());
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for (size_t i = 0; i < submap_texture.intensity.size(); ++i) {
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rgb.push_back(submap_texture.intensity[i]);
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rgb.push_back(submap_texture.alpha[i]);
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rgb.push_back(0);
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}
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manual_object_->clear();
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const float metric_width = submap_texture.resolution * submap_texture.width;
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const float metric_height = submap_texture.resolution * submap_texture.height;
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manual_object_->begin(material_->getName(),
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Ogre::RenderOperation::OT_TRIANGLE_STRIP);
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// Bottom left
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manual_object_->position(-metric_height, 0.0f, 0.0f);
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manual_object_->textureCoord(0.0f, 1.0f);
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// Bottom right
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manual_object_->position(-metric_height, -metric_width, 0.0f);
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manual_object_->textureCoord(1.0f, 1.0f);
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// Top left
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manual_object_->position(0.0f, 0.0f, 0.0f);
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manual_object_->textureCoord(0.0f, 0.0f);
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// Top right
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manual_object_->position(0.0f, -metric_width, 0.0f);
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manual_object_->textureCoord(1.0f, 0.0f);
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manual_object_->end();
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Ogre::DataStreamPtr pixel_stream;
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pixel_stream.bind(new Ogre::MemoryDataStream(rgb.data(), rgb.size()));
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if (!texture_.isNull()) {
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Ogre::TextureManager::getSingleton().remove(texture_->getHandle());
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texture_.setNull();
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}
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const std::string texture_name =
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kSubmapTexturePrefix + GetSubmapIdentifier(id_);
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texture_ = Ogre::TextureManager::getSingleton().loadRawData(
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texture_name, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
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pixel_stream, submap_texture.width, submap_texture.height,
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Ogre::PF_BYTE_RGB, Ogre::TEX_TYPE_2D, 0);
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Ogre::Pass* const pass = material_->getTechnique(0)->getPass(0);
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pass->setSceneBlending(Ogre::SBF_ONE, Ogre::SBF_ONE_MINUS_SOURCE_ALPHA);
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Ogre::TextureUnitState* const texture_unit =
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pass->getNumTextureUnitStates() > 0 ? pass->getTextureUnitState(0)
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: pass->createTextureUnitState();
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texture_unit->setTextureName(texture_->getName());
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texture_unit->setTextureFiltering(Ogre::TFO_NONE);
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}
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void OgreSubmap::SetAlpha(const float alpha) {
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const Ogre::GpuProgramParametersSharedPtr parameters =
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material_->getTechnique(0)->getPass(0)->getFragmentProgramParameters();
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parameters->setNamedConstant("u_alpha", alpha);
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}
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} // namespace cartographer_rviz
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@ -0,0 +1,70 @@
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/*
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* Copyright 2016 The Cartographer Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef CARTOGRAPHER_RVIZ_SRC_OGRE_SUBMAP_H_
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#define CARTOGRAPHER_RVIZ_SRC_OGRE_SUBMAP_H_
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#include "Eigen/Core"
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#include "Eigen/Geometry"
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#include "OgreManualObject.h"
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#include "OgreMaterial.h"
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#include "OgreQuaternion.h"
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#include "OgreSceneManager.h"
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#include "OgreSceneNode.h"
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#include "OgreTexture.h"
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#include "OgreVector3.h"
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#include "cartographer/mapping/id.h"
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#include "cartographer_ros/submap.h"
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namespace cartographer_rviz {
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Ogre::Vector3 ToOgre(const Eigen::Vector3d& v);
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Ogre::Quaternion ToOgre(const Eigen::Quaterniond& q);
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// A class containing the Ogre code to visualize submap data. Member functions
|
||||
// are expected to be called from the Ogre thread.
|
||||
class OgreSubmap {
|
||||
public:
|
||||
// Attaches a node visualizing the submap 'id' to the 'scene_node' which is
|
||||
// expected to represent the submap frame.
|
||||
OgreSubmap(const ::cartographer::mapping::SubmapId& id,
|
||||
Ogre::SceneManager* const scene_manager,
|
||||
Ogre::SceneNode* const scene_node);
|
||||
~OgreSubmap();
|
||||
|
||||
OgreSubmap(const OgreSubmap&) = delete;
|
||||
OgreSubmap& operator=(const OgreSubmap&) = delete;
|
||||
|
||||
// Updates the texture and pose of the submap using new data from
|
||||
// 'submap_texture'.
|
||||
void Update(const ::cartographer_ros::SubmapTexture& submap_texture);
|
||||
|
||||
// Changes the opacity of the submap to 'alpha'.
|
||||
void SetAlpha(float alpha);
|
||||
|
||||
private:
|
||||
const ::cartographer::mapping::SubmapId id_;
|
||||
Ogre::SceneManager* const scene_manager_;
|
||||
Ogre::SceneNode* const scene_node_;
|
||||
Ogre::SceneNode* const submap_node_;
|
||||
Ogre::ManualObject* const manual_object_;
|
||||
Ogre::TexturePtr texture_;
|
||||
Ogre::MaterialPtr material_;
|
||||
};
|
||||
|
||||
} // namespace cartographer_rviz
|
||||
|
||||
#endif // CARTOGRAPHER_RVIZ_SRC_OGRE_SUBMAP_H_
|
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Reference in New Issue