Throttle rviz submap fading warning. (#514)
parent
634769e9d0
commit
2a9e392023
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@ -202,7 +202,7 @@ void SubmapsDisplay::update(const float wall_dt, const float ros_dt) {
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}
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}
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} catch (const tf2::TransformException& ex) {
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ROS_WARN("Could not compute submap fading: %s", ex.what());
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ROS_WARN_THROTTLE(1., "Could not compute submap fading: %s", ex.what());
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}
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// Update the map frame to fixed frame transform.
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Ogre::Vector3 position;
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