Remove deleted trajectories from submaps display. (#1065)
Fixes strange behavior with empty leftover entries in the trajectory list of the RViz plugin. By using an `std::map` instead of an `std::vector` for the trajectories we can easily erase trajectories which do not appear in the submap list anymore.master
parent
725815177a
commit
1e5b180e93
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@ -121,7 +121,7 @@ void SubmapsDisplay::processMessage(
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// previous instance.
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// previous instance.
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for (const ::cartographer_ros_msgs::SubmapEntry& submap_entry : msg->submap) {
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for (const ::cartographer_ros_msgs::SubmapEntry& submap_entry : msg->submap) {
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const size_t trajectory_id = submap_entry.trajectory_id;
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const size_t trajectory_id = submap_entry.trajectory_id;
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if (trajectory_id >= trajectories_.size()) {
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if (trajectories_.count(trajectory_id) == 0) {
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continue;
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continue;
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}
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}
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const auto& trajectory_submaps = trajectories_[trajectory_id]->submaps;
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const auto& trajectory_submaps = trajectories_[trajectory_id]->submaps;
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@ -135,20 +135,25 @@ void SubmapsDisplay::processMessage(
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}
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}
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using ::cartographer::mapping::SubmapId;
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using ::cartographer::mapping::SubmapId;
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std::set<SubmapId> listed_submaps;
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std::set<SubmapId> listed_submaps;
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std::set<int> listed_trajectories;
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for (const ::cartographer_ros_msgs::SubmapEntry& submap_entry : msg->submap) {
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for (const ::cartographer_ros_msgs::SubmapEntry& submap_entry : msg->submap) {
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const SubmapId id{submap_entry.trajectory_id, submap_entry.submap_index};
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const SubmapId id{submap_entry.trajectory_id, submap_entry.submap_index};
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listed_submaps.insert(id);
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listed_submaps.insert(id);
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while (id.trajectory_id >= static_cast<int>(trajectories_.size())) {
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listed_trajectories.insert(submap_entry.trajectory_id);
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trajectories_.push_back(absl::make_unique<Trajectory>(
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if (trajectories_.count(id.trajectory_id) == 0) {
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absl::make_unique<::rviz::BoolProperty>(
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trajectories_.insert(std::make_pair(
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QString("Trajectory %1").arg(id.trajectory_id),
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id.trajectory_id,
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visibility_all_enabled_->getBool(),
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absl::make_unique<Trajectory>(
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QString("List of all submaps in Trajectory %1. The checkbox "
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absl::make_unique<::rviz::BoolProperty>(
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QString("Trajectory %1").arg(id.trajectory_id),
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visibility_all_enabled_->getBool(),
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QString(
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"List of all submaps in Trajectory %1. The checkbox "
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"controls whether all submaps in this trajectory should "
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"controls whether all submaps in this trajectory should "
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"be displayed or not.")
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"be displayed or not.")
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.arg(id.trajectory_id),
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.arg(id.trajectory_id),
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trajectories_category_),
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trajectories_category_),
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pose_markers_all_enabled_->getBool()));
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pose_markers_all_enabled_->getBool())));
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}
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}
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auto& trajectory_visibility = trajectories_[id.trajectory_id]->visibility;
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auto& trajectory_visibility = trajectories_[id.trajectory_id]->visibility;
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auto& trajectory_submaps = trajectories_[id.trajectory_id]->submaps;
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auto& trajectory_submaps = trajectories_[id.trajectory_id]->submaps;
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@ -172,10 +177,18 @@ void SubmapsDisplay::processMessage(
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}
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}
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trajectory_submaps.at(id.submap_index)->Update(msg->header, submap_entry);
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trajectory_submaps.at(id.submap_index)->Update(msg->header, submap_entry);
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}
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}
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// Remove all deleted trajectories not mentioned in the SubmapList.
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for (auto it = trajectories_.begin(); it != trajectories_.end();) {
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if (listed_trajectories.count(it->first) == 0) {
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it = trajectories_.erase(it);
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} else {
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++it;
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}
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}
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// Remove all submaps not mentioned in the SubmapList.
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// Remove all submaps not mentioned in the SubmapList.
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for (size_t trajectory_id = 0; trajectory_id < trajectories_.size();
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for (const auto& trajectory_by_id : trajectories_) {
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++trajectory_id) {
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const int trajectory_id = trajectory_by_id.first;
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auto& trajectory_submaps = trajectories_[trajectory_id]->submaps;
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auto& trajectory_submaps = trajectory_by_id.second->submaps;
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for (auto it = trajectory_submaps.begin();
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for (auto it = trajectory_submaps.begin();
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it != trajectory_submaps.end();) {
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it != trajectory_submaps.end();) {
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if (listed_submaps.count(
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if (listed_submaps.count(
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@ -191,15 +204,15 @@ void SubmapsDisplay::processMessage(
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void SubmapsDisplay::update(const float wall_dt, const float ros_dt) {
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void SubmapsDisplay::update(const float wall_dt, const float ros_dt) {
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absl::MutexLock locker(&mutex_);
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absl::MutexLock locker(&mutex_);
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// Schedule fetching of new submap textures.
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// Schedule fetching of new submap textures.
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for (const auto& trajectory : trajectories_) {
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for (const auto& trajectory_by_id : trajectories_) {
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int num_ongoing_requests = 0;
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int num_ongoing_requests = 0;
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for (const auto& submap_entry : trajectory->submaps) {
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for (const auto& submap_entry : trajectory_by_id.second->submaps) {
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if (submap_entry.second->QueryInProgress()) {
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if (submap_entry.second->QueryInProgress()) {
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++num_ongoing_requests;
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++num_ongoing_requests;
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}
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}
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}
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}
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for (auto it = trajectory->submaps.rbegin();
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for (auto it = trajectory_by_id.second->submaps.rbegin();
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it != trajectory->submaps.rend() &&
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it != trajectory_by_id.second->submaps.rend() &&
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num_ongoing_requests < kMaxOnGoingRequestsPerTrajectory;
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num_ongoing_requests < kMaxOnGoingRequestsPerTrajectory;
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++it) {
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++it) {
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if (it->second->MaybeFetchTexture(&client_)) {
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if (it->second->MaybeFetchTexture(&client_)) {
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@ -216,8 +229,8 @@ void SubmapsDisplay::update(const float wall_dt, const float ros_dt) {
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const ::geometry_msgs::TransformStamped transform_stamped =
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const ::geometry_msgs::TransformStamped transform_stamped =
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tf_buffer_.lookupTransform(
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tf_buffer_.lookupTransform(
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*map_frame_, tracking_frame_property_->getStdString(), kLatest);
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*map_frame_, tracking_frame_property_->getStdString(), kLatest);
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for (auto& trajectory : trajectories_) {
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for (auto& trajectory_by_id : trajectories_) {
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for (auto& submap_entry : trajectory->submaps) {
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for (auto& submap_entry : trajectory_by_id.second->submaps) {
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submap_entry.second->SetAlpha(
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submap_entry.second->SetAlpha(
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transform_stamped.transform.translation.z,
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transform_stamped.transform.translation.z,
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fade_out_start_distance_in_meters_->getFloat());
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fade_out_start_distance_in_meters_->getFloat());
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@ -240,23 +253,23 @@ void SubmapsDisplay::update(const float wall_dt, const float ros_dt) {
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void SubmapsDisplay::AllEnabledToggled() {
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void SubmapsDisplay::AllEnabledToggled() {
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absl::MutexLock locker(&mutex_);
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absl::MutexLock locker(&mutex_);
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const bool visible = visibility_all_enabled_->getBool();
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const bool visible = visibility_all_enabled_->getBool();
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for (auto& trajectory : trajectories_) {
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for (auto& trajectory_by_id : trajectories_) {
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trajectory->visibility->setBool(visible);
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trajectory_by_id.second->visibility->setBool(visible);
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}
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}
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}
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}
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void SubmapsDisplay::PoseMarkersEnabledToggled() {
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void SubmapsDisplay::PoseMarkersEnabledToggled() {
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absl::MutexLock locker(&mutex_);
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absl::MutexLock locker(&mutex_);
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const bool visible = pose_markers_all_enabled_->getBool();
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const bool visible = pose_markers_all_enabled_->getBool();
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for (auto& trajectory : trajectories_) {
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for (auto& trajectory_by_id : trajectories_) {
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trajectory->pose_markers_visibility->setBool(visible);
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trajectory_by_id.second->pose_markers_visibility->setBool(visible);
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}
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}
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}
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}
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void SubmapsDisplay::ResolutionToggled() {
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void SubmapsDisplay::ResolutionToggled() {
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absl::MutexLock locker(&mutex_);
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absl::MutexLock locker(&mutex_);
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for (auto& trajectory : trajectories_) {
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for (auto& trajectory_by_id : trajectories_) {
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for (auto& submap_entry : trajectory->submaps) {
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for (auto& submap_entry : trajectory_by_id.second->submaps) {
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submap_entry.second->SetSliceVisibility(
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submap_entry.second->SetSliceVisibility(
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0, slice_high_resolution_enabled_->getBool());
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0, slice_high_resolution_enabled_->getBool());
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submap_entry.second->SetSliceVisibility(
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submap_entry.second->SetSliceVisibility(
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@ -93,7 +93,7 @@ class SubmapsDisplay
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std::unique_ptr<std::string> map_frame_;
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std::unique_ptr<std::string> map_frame_;
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::rviz::StringProperty* tracking_frame_property_;
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::rviz::StringProperty* tracking_frame_property_;
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Ogre::SceneNode* map_node_ = nullptr; // Represents the map frame.
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Ogre::SceneNode* map_node_ = nullptr; // Represents the map frame.
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std::vector<std::unique_ptr<Trajectory>> trajectories_ GUARDED_BY(mutex_);
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std::map<int, std::unique_ptr<Trajectory>> trajectories_ GUARDED_BY(mutex_);
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absl::Mutex mutex_;
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absl::Mutex mutex_;
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::rviz::BoolProperty* slice_high_resolution_enabled_;
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::rviz::BoolProperty* slice_high_resolution_enabled_;
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::rviz::BoolProperty* slice_low_resolution_enabled_;
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::rviz::BoolProperty* slice_low_resolution_enabled_;
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