166 lines
5.7 KiB
C++
166 lines
5.7 KiB
C++
/*
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* Copyright 2016 The Cartographer Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef CARTOGRAPHER_MAPPING_POSE_GRAPH_INTERFACE_H_
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#define CARTOGRAPHER_MAPPING_POSE_GRAPH_INTERFACE_H_
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#include <chrono>
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#include <vector>
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#include "absl/types/optional.h"
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#include "cartographer/mapping/id.h"
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#include "cartographer/mapping/submaps.h"
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#include "cartographer/transform/rigid_transform.h"
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namespace cartographer {
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namespace mapping {
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class PoseGraphInterface {
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public:
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// A "constraint" as in the paper by Konolige, Kurt, et al. "Efficient sparse
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// pose adjustment for 2d mapping." Intelligent Robots and Systems (IROS),
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// 2010 IEEE/RSJ International Conference on (pp. 22--29). IEEE, 2010.
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struct Constraint {
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struct Pose {
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transform::Rigid3d zbar_ij;
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double translation_weight;
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double rotation_weight;
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};
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SubmapId submap_id; // 'i' in the paper.
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NodeId node_id; // 'j' in the paper.
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// Pose of the node 'j' relative to submap 'i'.
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Pose pose;
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// Differentiates between intra-submap (where node 'j' was inserted into
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// submap 'i') and inter-submap constraints (where node 'j' was not inserted
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// into submap 'i').
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enum Tag { INTRA_SUBMAP, INTER_SUBMAP } tag;
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};
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struct LandmarkNode {
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struct LandmarkObservation {
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int trajectory_id;
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common::Time time;
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transform::Rigid3d landmark_to_tracking_transform;
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double translation_weight;
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double rotation_weight;
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};
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std::vector<LandmarkObservation> landmark_observations;
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absl::optional<transform::Rigid3d> global_landmark_pose;
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bool frozen = false;
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};
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struct SubmapPose {
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int version;
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transform::Rigid3d pose;
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};
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struct SubmapData {
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std::shared_ptr<const Submap> submap;
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transform::Rigid3d pose;
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};
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struct TrajectoryData {
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double gravity_constant = 9.8;
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std::array<double, 4> imu_calibration{{1., 0., 0., 0.}};
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absl::optional<transform::Rigid3d> fixed_frame_origin_in_map;
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};
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enum class TrajectoryState { ACTIVE, FINISHED, FROZEN, DELETED };
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using GlobalSlamOptimizationCallback =
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std::function<void(const std::map<int /* trajectory_id */, SubmapId>&,
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const std::map<int /* trajectory_id */, NodeId>&)>;
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PoseGraphInterface() {}
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virtual ~PoseGraphInterface() {}
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PoseGraphInterface(const PoseGraphInterface&) = delete;
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PoseGraphInterface& operator=(const PoseGraphInterface&) = delete;
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// Waits for all computations to finish and computes optimized poses.
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virtual void RunFinalOptimization() = 0;
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// Returns data for all submaps.
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virtual MapById<SubmapId, SubmapData> GetAllSubmapData() const = 0;
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// Returns the current optimized transform and submap itself for the given
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// 'submap_id'. Returns 'nullptr' for the 'submap' member if the submap does
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// not exist (anymore).
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virtual SubmapData GetSubmapData(const SubmapId& submap_id) const = 0;
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// Returns the global poses for all submaps.
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virtual MapById<SubmapId, SubmapPose> GetAllSubmapPoses() const = 0;
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// Returns the transform converting data in the local map frame (i.e. the
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// continuous, non-loop-closed frame) into the global map frame (i.e. the
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// discontinuous, loop-closed frame).
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virtual transform::Rigid3d GetLocalToGlobalTransform(
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int trajectory_id) const = 0;
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// Returns the current optimized trajectories.
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virtual MapById<NodeId, TrajectoryNode> GetTrajectoryNodes() const = 0;
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// Returns the current optimized trajectory poses.
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virtual MapById<NodeId, TrajectoryNodePose> GetTrajectoryNodePoses()
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const = 0;
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// Returns the states of trajectories.
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virtual std::map<int, TrajectoryState> GetTrajectoryStates() const = 0;
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// Returns the current optimized landmark poses.
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virtual std::map<std::string, transform::Rigid3d> GetLandmarkPoses()
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const = 0;
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// Sets global pose of landmark 'landmark_id' to given 'global_pose'.
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virtual void SetLandmarkPose(const std::string& landmark_id,
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const transform::Rigid3d& global_pose,
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const bool frozen = false) = 0;
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// Deletes a trajectory asynchronously.
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virtual void DeleteTrajectory(int trajectory_id) = 0;
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// Checks if the given trajectory is finished.
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virtual bool IsTrajectoryFinished(int trajectory_id) const = 0;
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// Checks if the given trajectory is frozen.
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virtual bool IsTrajectoryFrozen(int trajectory_id) const = 0;
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// Returns the trajectory data.
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virtual std::map<int, TrajectoryData> GetTrajectoryData() const = 0;
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// Returns the collection of constraints.
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virtual std::vector<Constraint> constraints() const = 0;
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// Serializes the constraints and trajectories. If
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// 'include_unfinished_submaps' is set to 'true', unfinished submaps, i.e.
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// submaps that have not yet received all rangefinder data insertions, will
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// be included, otherwise not.
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virtual proto::PoseGraph ToProto(bool include_unfinished_submaps) const = 0;
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// Sets the callback function that is invoked whenever the global optimization
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// problem is solved.
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virtual void SetGlobalSlamOptimizationCallback(
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GlobalSlamOptimizationCallback callback) = 0;
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};
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} // namespace mapping
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} // namespace cartographer
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#endif // CARTOGRAPHER_MAPPING_POSE_GRAPH_INTERFACE_H_
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