/* * Copyright 2017 The Cartographer Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CARTOGRAPHER_GRPC_FRAMEWORK_SERVER_H #define CARTOGRAPHER_GRPC_FRAMEWORK_SERVER_H #include #include #include #include #include #include "cartographer/common/make_unique.h" #include "cartographer_grpc/framework/completion_queue_thread.h" #include "cartographer_grpc/framework/event_queue_thread.h" #include "cartographer_grpc/framework/execution_context.h" #include "cartographer_grpc/framework/rpc_handler.h" #include "cartographer_grpc/framework/service.h" #include "grpc++/grpc++.h" namespace cartographer_grpc { namespace framework { class Server { private: // All options that configure server behaviour such as number of threads, // ports etc. struct Options { size_t num_grpc_threads; size_t num_event_threads; std::string server_address = "0.0.0.0:50051"; }; public: // This 'Builder' is the only way to construct a 'Server'. class Builder { public: Builder() = default; std::unique_ptr Build(); void SetNumGrpcThreads(std::size_t num_grpc_threads); void SetNumEventThreads(std::size_t num_event_threads); void SetServerAddress(const std::string& server_address); template void RegisterHandler(const std::string& method_name) { std::stringstream fully_qualified_name; fully_qualified_name << "/" << ServiceType::service_full_name() << "/" << method_name; rpc_handlers_[ServiceType::service_full_name()].emplace( method_name, RpcHandlerInfo{ RpcHandlerType::RequestType::default_instance().GetDescriptor(), RpcHandlerType::ResponseType::default_instance().GetDescriptor(), [](Rpc* const rpc, ExecutionContext* const execution_context) { std::unique_ptr rpc_handler = cartographer::common::make_unique(); rpc_handler->SetRpc(rpc); rpc_handler->SetExecutionContext(execution_context); return rpc_handler; }, RpcType::value, fully_qualified_name.str()}); } private: using ServiceInfo = std::map; Options options_; std::map rpc_handlers_; }; friend class Builder; // Starts a server starts serving the registered services. void Start(); // Waits for the server to shut down. Note: The server must be either shutting // down or some other thread must call 'Shutdown()' for this function to ever // return. void WaitForShutdown(); // Shuts down the server and all of its services. void Shutdown(); // Sets the server-wide context object shared between RPC handlers. void SetExecutionContext(std::unique_ptr execution_context); template ExecutionContext::Synchronized GetContext() { return {execution_context_->lock(), execution_context_.get()}; } private: Server(const Options& options); Server(const Server&) = delete; Server& operator=(const Server&) = delete; void AddService( const std::string& service_name, const std::map& rpc_handler_infos); void RunCompletionQueue(::grpc::ServerCompletionQueue* completion_queue); void RunEventQueue(Rpc::EventQueue* event_queue); Rpc::EventQueue* SelectNextEventQueueRoundRobin(); Options options_; bool shutting_down_ = false; // gRPC objects needed to build a server. ::grpc::ServerBuilder server_builder_; std::unique_ptr<::grpc::Server> server_; // Threads processing the completion queues. std::vector completion_queue_threads_; // Threads processing RPC events. std::vector event_queue_threads_; cartographer::common::Mutex current_event_queue_id_lock_; int current_event_queue_id_ = 0; // Map of service names to services. std::map services_; // A context object that is shared between all implementations of // 'RpcHandler'. std::unique_ptr execution_context_; }; } // namespace framework } // namespace cartographer_grpc #endif // CARTOGRAPHER_GRPC_FRAMEWORK_SERVER_H