/* * Copyright 2017 The Cartographer Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CARTOGRAPHER_GRPC_MAP_BUILDER_SERVER_H #define CARTOGRAPHER_GRPC_MAP_BUILDER_SERVER_H #include "cartographer/common/blocking_queue.h" #include "cartographer/common/time.h" #include "cartographer/mapping/local_slam_result_data.h" #include "cartographer/mapping/map_builder.h" #include "cartographer/mapping/trajectory_builder_interface.h" #include "cartographer/sensor/dispatchable.h" #include "cartographer_grpc/internal/framework/execution_context.h" #include "cartographer_grpc/internal/framework/server.h" #include "cartographer_grpc/internal/local_trajectory_uploader.h" #include "cartographer_grpc/internal/map_builder_context.h" #include "cartographer_grpc/map_builder_server_interface.h" #include "cartographer_grpc/proto/map_builder_server_options.pb.h" namespace cartographer { namespace cloud { class MapBuilderServer : public MapBuilderServerInterface { public: friend MapBuilderContext; MapBuilderServer( const proto::MapBuilderServerOptions& map_builder_server_options, std::unique_ptr map_builder); ~MapBuilderServer() {} // Starts the gRPC server, the 'LocalTrajectoryUploader' and the SLAM thread. void Start() final; // Waits for the 'MapBuilderServer' to shut down. Note: The server must be // either shutting down or some other thread must call 'Shutdown()' for this // function to ever return. void WaitForShutdown() final; // Waits until all computation is finished (for testing). void WaitUntilIdle() final; // Shuts down the gRPC server, the 'LocalTrajectoryUploader' and the SLAM // thread. void Shutdown() final; private: using LocalSlamResultHandlerSubscriptions = std::map; void ProcessSensorDataQueue(); void StartSlamThread(); void OnLocalSlamResult( int trajectory_id, common::Time time, transform::Rigid3d local_pose, sensor::RangeData range_data, std::unique_ptr< const mapping::TrajectoryBuilderInterface::InsertionResult> insertion_result); MapBuilderContextInterface::SubscriptionId SubscribeLocalSlamResults( int trajectory_id, MapBuilderContextInterface::LocalSlamSubscriptionCallback callback); void UnsubscribeLocalSlamResults( const MapBuilderContextInterface::SubscriptionId& subscription_id); void NotifyFinishTrajectory(int trajectory_id); bool shutting_down_ = false; std::unique_ptr slam_thread_; std::unique_ptr grpc_server_; std::unique_ptr map_builder_; common::BlockingQueue> incoming_data_queue_; common::Mutex local_slam_subscriptions_lock_; int current_subscription_index_ = 0; std::map local_slam_subscriptions_ GUARDED_BY(local_slam_subscriptions_lock_); std::unique_ptr local_trajectory_uploader_; int starting_submap_index_ = 0; }; } // namespace cloud } // namespace cartographer #endif // CARTOGRAPHER_GRPC_MAP_BUILDER_SERVER_H