Add saturation_factor to scale the saturation of the point color (#1556)

Add saturation_factor to scale the saturation of the point color to get darker XRay for sparse point cloud.
master
jie 2019-04-02 07:57:27 -07:00 committed by Wally B. Feed
parent ab0ceacbed
commit dc745a147a
2 changed files with 19 additions and 7 deletions

View File

@ -67,7 +67,7 @@ float Mix(const float a, const float b, const float t) {
}
// Convert 'matrix' into a pleasing-to-look-at image.
Image IntoImage(const PixelDataMatrix& matrix) {
Image IntoImage(const PixelDataMatrix& matrix, double saturation_factor) {
Image image(matrix.width(), matrix.height());
float max = std::numeric_limits<float>::min();
for (int y = 0; y < matrix.height(); ++y) {
@ -92,7 +92,8 @@ Image IntoImage(const PixelDataMatrix& matrix) {
// basic idea here was that walls (full height) are fully saturated, but
// details like chairs and tables are still well visible.
const float saturation =
std::log(cell.num_occupied_cells_in_column) / max;
std::min<float>(1.0, std::log(cell.num_occupied_cells_in_column) /
max * saturation_factor);
const FloatColor color = {{Mix(1.f, cell.mean_r, saturation),
Mix(1.f, cell.mean_g, saturation),
Mix(1.f, cell.mean_b, saturation)}};
@ -115,7 +116,8 @@ bool ContainedIn(const common::Time& time,
} // namespace
XRayPointsProcessor::XRayPointsProcessor(
const double voxel_size, const transform::Rigid3f& transform,
const double voxel_size, const double saturation_factor,
const transform::Rigid3f& transform,
const std::vector<mapping::Floor>& floors,
const DrawTrajectories& draw_trajectories,
const std::string& output_filename,
@ -127,7 +129,8 @@ XRayPointsProcessor::XRayPointsProcessor(
next_(next),
floors_(floors),
output_filename_(output_filename),
transform_(transform) {
transform_(transform),
saturation_factor_(saturation_factor) {
for (size_t i = 0; i < (floors_.empty() ? 1 : floors.size()); ++i) {
aggregations_.emplace_back(
Aggregation{mapping::HybridGridBase<bool>(voxel_size), {}});
@ -146,6 +149,10 @@ std::unique_ptr<XRayPointsProcessor> XRayPointsProcessor::FromDictionary(
dictionary->GetBool("draw_trajectories"))
? DrawTrajectories::kYes
: DrawTrajectories::kNo;
const double saturation_factor =
dictionary->HasKey("saturation_factor")
? dictionary->GetDouble("saturation_factor")
: 1.;
if (separate_floor) {
CHECK_EQ(trajectories.size(), 1)
<< "Can only detect floors with a single trajectory.";
@ -153,7 +160,7 @@ std::unique_ptr<XRayPointsProcessor> XRayPointsProcessor::FromDictionary(
}
return absl::make_unique<XRayPointsProcessor>(
dictionary->GetDouble("voxel_size"),
dictionary->GetDouble("voxel_size"), saturation_factor,
transform::FromDictionary(dictionary->GetDictionary("transform").get())
.cast<float>(),
floors, draw_trajectories, dictionary->GetString("filename"),
@ -193,7 +200,7 @@ void XRayPointsProcessor::WriteVoxels(const Aggregation& aggregation,
++pixel_data.num_occupied_cells_in_column;
}
Image image = IntoImage(pixel_data_matrix);
Image image = IntoImage(pixel_data_matrix, saturation_factor_);
if (draw_trajectories_ == DrawTrajectories::kYes) {
for (size_t i = 0; i < trajectories_.size(); ++i) {
DrawTrajectory(

View File

@ -38,7 +38,8 @@ class XRayPointsProcessor : public PointsProcessor {
"write_xray_image";
enum class DrawTrajectories { kNo, kYes };
XRayPointsProcessor(
double voxel_size, const transform::Rigid3f& transform,
double voxel_size, double saturation_factor,
const transform::Rigid3f& transform,
const std::vector<mapping::Floor>& floors,
const DrawTrajectories& draw_trajectories,
const std::string& output_filename,
@ -90,6 +91,10 @@ class XRayPointsProcessor : public PointsProcessor {
// Bounding box containing all cells with data in all 'aggregations_'.
Eigen::AlignedBox3i bounding_box_;
// Scale the saturation of the point color. If saturation_factor_ > 1, the
// point has darker color, otherwise it has lighter color.
const double saturation_factor_;
};
} // namespace io