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@ -461,6 +461,10 @@ class HybridGridBase : public Grid<ValueType> {
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// A grid containing probability values stored using 15 bits, and an update
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// A grid containing probability values stored using 15 bits, and an update
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// marker per voxel.
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// marker per voxel.
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// Points are expected to be close to the origin. Points far from the origin
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// require the grid to grow dynamically. For centimeter resolution, points
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// can only be tens of meters from the origin.
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// The hard limit of cell indexes is +/- 8192 around the origin.
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class HybridGrid : public HybridGridBase<uint16> {
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class HybridGrid : public HybridGridBase<uint16> {
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public:
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public:
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explicit HybridGrid(const float resolution)
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explicit HybridGrid(const float resolution)
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