Fix slow point deletion in RemovePoints. (#608)
This speeds up the asset writer significantly: For the 3D sample bag: ~~~ /usr/bin/time roslaunch cartographer_ros assets_writer_backpack_3d.launch \ bag_filenames:=${HOME}/Downloads/b3-2016-04-05-14-14-00.bag \ pose_graph_filename:=${HOME}/Downloads/b3-2016-04-05-14-14-00.bag.pbstream master: 2100.96user 26.79system 35:43.60elapsed 99%CPU (0avgtext+0avgdata 3657028maxresident)k 17682632inputs+32080outputs (0major+20021051minor)pagefaults 0swaps this CL: 1937.46user 11.77system 32:22.49elapsed 100%CPU (0avgtext+0avgdata 3659412maxresident)k 1352inputs+32088outputs (0major+7042032minor)pagefaults 0swaps ~~~ So ~10%. For pipelines that do less this can be even 30% or more.master
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f179bd942c
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@ -42,10 +42,10 @@ FixedRatioSamplingPointsProcessor::FixedRatioSamplingPointsProcessor(
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void FixedRatioSamplingPointsProcessor::Process(
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std::unique_ptr<PointsBatch> batch) {
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std::vector<int> to_remove;
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std::unordered_set<int> to_remove;
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for (size_t i = 0; i < batch->points.size(); ++i) {
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if (!sampler_->Pulse()) {
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to_remove.push_back(i);
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to_remove.insert(i);
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}
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}
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RemovePoints(to_remove, batch.get());
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@ -38,11 +38,11 @@ MinMaxRangeFiteringPointsProcessor::MinMaxRangeFiteringPointsProcessor(
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void MinMaxRangeFiteringPointsProcessor::Process(
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std::unique_ptr<PointsBatch> batch) {
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std::vector<int> to_remove;
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std::unordered_set<int> to_remove;
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for (size_t i = 0; i < batch->points.size(); ++i) {
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const float range = (batch->points[i] - batch->origin).norm();
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if (!(min_range_ <= range && range <= max_range_)) {
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to_remove.push_back(i);
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to_remove.insert(i);
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}
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}
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RemovePoints(to_remove, batch.get());
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@ -106,11 +106,11 @@ void OutlierRemovingPointsProcessor::ProcessInPhaseTwo(
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void OutlierRemovingPointsProcessor::ProcessInPhaseThree(
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std::unique_ptr<PointsBatch> batch) {
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constexpr double kMissPerHitLimit = 3;
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std::vector<int> to_remove;
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std::unordered_set<int> to_remove;
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for (size_t i = 0; i < batch->points.size(); ++i) {
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const auto voxel = voxels_.value(voxels_.GetCellIndex(batch->points[i]));
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if (!(voxel.rays < kMissPerHitLimit * voxel.hits)) {
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to_remove.push_back(i);
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to_remove.insert(i);
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}
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}
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RemovePoints(to_remove, batch.get());
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@ -19,17 +19,34 @@
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namespace cartographer {
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namespace io {
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void RemovePoints(std::vector<int> to_remove, PointsBatch* batch) {
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std::sort(to_remove.begin(), to_remove.end(), std::greater<int>());
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for (const int index : to_remove) {
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batch->points.erase(batch->points.begin() + index);
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void RemovePoints(std::unordered_set<int> to_remove, PointsBatch* batch) {
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const int new_num_points = batch->points.size() - to_remove.size();
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std::vector<Eigen::Vector3f> points;
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points.reserve(new_num_points);
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std::vector<float> intensities;
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if (!batch->intensities.empty()) {
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intensities.reserve(new_num_points);
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}
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std::vector<FloatColor> colors;
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if (!batch->colors.empty()) {
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colors.reserve(new_num_points);
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}
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for (size_t i = 0; i < batch->points.size(); ++i) {
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if (to_remove.count(i) == 1) {
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continue;
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}
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points.push_back(batch->points[i]);
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if (!batch->colors.empty()) {
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batch->colors.erase(batch->colors.begin() + index);
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colors.push_back(batch->colors[i]);
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}
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if (!batch->intensities.empty()) {
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batch->intensities.erase(batch->intensities.begin() + index);
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intensities.push_back(batch->intensities[i]);
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}
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}
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batch->points = std::move(points);
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batch->intensities = std::move(intensities);
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batch->colors = std::move(colors);
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}
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} // namespace io
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@ -19,6 +19,7 @@
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#include <array>
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#include <cstdint>
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#include <unordered_set>
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#include <vector>
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#include "Eigen/Core"
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@ -65,7 +66,7 @@ struct PointsBatch {
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};
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// Removes the indices in 'to_remove' from 'batch'.
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void RemovePoints(std::vector<int> to_remove, PointsBatch* batch);
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void RemovePoints(std::unordered_set<int> to_remove, PointsBatch* batch);
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} // namespace io
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} // namespace cartographer
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