Fix serialization for deleted trajectories. (#1214)
* update TrajectoryState of trajectories that got 'trimmed' away to be deleted in the PureLocalizationTrimmer * update serialization to only serialize 'undeleted' trajectories and corresponding options. #1111master
parent
15ecb88a92
commit
2bd987ffb4
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@ -31,16 +31,29 @@ using mapping::proto::SerializedData;
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mapping::proto::AllTrajectoryBuilderOptions
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CreateAllTrajectoryBuilderOptionsProto(
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const std::vector<mapping::proto::TrajectoryBuilderOptionsWithSensorIds>&
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all_options_with_sensor_ids) {
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all_options_with_sensor_ids,
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const std::vector<int>& trajectory_ids_to_serialize) {
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mapping::proto::AllTrajectoryBuilderOptions all_options_proto;
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for (const auto& options_with_sensor_ids : all_options_with_sensor_ids) {
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*all_options_proto.add_options_with_sensor_ids() = options_with_sensor_ids;
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for (auto id : trajectory_ids_to_serialize) {
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*all_options_proto.add_options_with_sensor_ids() =
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all_options_with_sensor_ids[id];
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}
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CHECK_EQ(all_options_with_sensor_ids.size(),
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all_options_proto.options_with_sensor_ids_size());
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return all_options_proto;
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}
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// Will return all trajectory ids, that have `state != DELETED`.
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std::vector<int> GetValidTrajectoryIds(
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const std::map<int, PoseGraphInterface::TrajectoryState>&
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trajectory_states) {
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std::vector<int> valid_trajectories;
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for (const auto& t : trajectory_states) {
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if (t.second != PoseGraphInterface::TrajectoryState::DELETED) {
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valid_trajectories.push_back(t.first);
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}
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}
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return valid_trajectories;
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}
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mapping::proto::SerializationHeader CreateHeader() {
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mapping::proto::SerializationHeader header;
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header.set_format_version(kMappingStateSerializationFormatVersion);
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@ -53,12 +66,14 @@ SerializedData SerializePoseGraph(const mapping::PoseGraph& pose_graph) {
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return proto;
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}
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SerializedData SerializeAllTrajectoryBuilderOptions(
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SerializedData SerializeTrajectoryBuilderOptions(
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const std::vector<mapping::proto::TrajectoryBuilderOptionsWithSensorIds>&
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trajectory_builder_options) {
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trajectory_builder_options,
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const std::vector<int>& trajectory_ids_to_serialize) {
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SerializedData proto;
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*proto.mutable_all_trajectory_builder_options() =
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CreateAllTrajectoryBuilderOptionsProto(trajectory_builder_options);
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CreateAllTrajectoryBuilderOptionsProto(trajectory_builder_options,
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trajectory_ids_to_serialize);
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return proto;
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}
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@ -197,8 +212,9 @@ void WritePbStream(
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ProtoStreamWriterInterface* const writer) {
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writer->WriteProto(CreateHeader());
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writer->WriteProto(SerializePoseGraph(pose_graph));
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writer->WriteProto(
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SerializeAllTrajectoryBuilderOptions(trajectory_builder_options));
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writer->WriteProto(SerializeTrajectoryBuilderOptions(
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trajectory_builder_options,
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GetValidTrajectoryIds(pose_graph.GetTrajectoryStates())));
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SerializeSubmaps(pose_graph.GetAllSubmapData(), writer);
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SerializeTrajectoryNodes(pose_graph.GetTrajectoryNodes(), writer);
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@ -986,6 +986,11 @@ bool PoseGraph2D::TrimmingHandle::IsFinished(const int trajectory_id) const {
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return parent_->IsTrajectoryFinished(trajectory_id);
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}
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void PoseGraph2D::TrimmingHandle::SetTrajectoryState(int trajectory_id,
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TrajectoryState state) {
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parent_->data_.trajectories_state[trajectory_id].state = state;
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}
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void PoseGraph2D::TrimmingHandle::TrimSubmap(const SubmapId& submap_id) {
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// TODO(hrapp): We have to make sure that the trajectory has been finished
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// if we want to delete the last submaps.
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@ -264,6 +264,8 @@ class PoseGraph2D : public PoseGraph {
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void TrimSubmap(const SubmapId& submap_id)
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REQUIRES(parent_->mutex_) override;
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bool IsFinished(int trajectory_id) const override REQUIRES(parent_->mutex_);
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void SetTrajectoryState(int trajectory_id, TrajectoryState state) override
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REQUIRES(parent_->mutex_);
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private:
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PoseGraph2D* const parent_;
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@ -1012,6 +1012,11 @@ bool PoseGraph3D::TrimmingHandle::IsFinished(const int trajectory_id) const {
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return parent_->IsTrajectoryFinished(trajectory_id);
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}
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void PoseGraph3D::TrimmingHandle::SetTrajectoryState(int trajectory_id,
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TrajectoryState state) {
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parent_->data_.trajectories_state[trajectory_id].state = state;
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}
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void PoseGraph3D::TrimmingHandle::TrimSubmap(const SubmapId& submap_id) {
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// TODO(hrapp): We have to make sure that the trajectory has been finished
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// if we want to delete the last submaps.
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@ -268,6 +268,9 @@ class PoseGraph3D : public PoseGraph {
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REQUIRES(parent_->mutex_) override;
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bool IsFinished(int trajectory_id) const override REQUIRES(parent_->mutex_);
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void SetTrajectoryState(int trajectory_id, TrajectoryState state) override
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REQUIRES(parent_->mutex_);
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private:
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PoseGraph3D* const parent_;
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};
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@ -96,6 +96,10 @@ class FakeTrimmable : public Trimmable {
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bool IsFinished(const int trajectory_id) const override { return false; }
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void SetTrajectoryState(
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int /*trajectory_id*/,
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PoseGraphInterface::TrajectoryState /*state*/) override {}
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std::vector<SubmapId> trimmed_submaps() { return trimmed_submaps_; }
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private:
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@ -39,6 +39,8 @@ void PureLocalizationTrimmer::Trim(Trimmable* const pose_graph) {
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if (num_submaps_to_keep_ == 0) {
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finished_ = true;
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pose_graph->SetTrajectoryState(
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trajectory_id_, PoseGraphInterface::TrajectoryState::DELETED);
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}
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}
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@ -46,6 +46,10 @@ class Trimmable {
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// Checks if the given trajectory is finished or not.
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virtual bool IsFinished(int trajectory_id) const = 0;
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// Sets the state for a specific trajectory.
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virtual void SetTrajectoryState(
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int trajectory_id, PoseGraphInterface::TrajectoryState state) = 0;
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};
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// An interface to implement algorithms that choose how to trim the pose graph.
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