Remove unused argument. (#466)
parent
ac693f3e04
commit
297e9cc02d
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@ -75,8 +75,7 @@ void ConstraintBuilder::MaybeAddConstraint(
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const int current_computation = current_computation_;
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ScheduleSubmapScanMatcherConstructionAndQueueWorkItem(
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submap_id, submap_nodes, submap, [=]() EXCLUDES(mutex_) {
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ComputeConstraint(submap_id, submap, node_id,
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false, /* match_full_submap */
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ComputeConstraint(submap_id, node_id, false, /* match_full_submap */
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nullptr, /* trajectory_connectivity */
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compressed_point_cloud, initial_pose, constraint);
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FinishComputation(current_computation);
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@ -98,10 +97,10 @@ void ConstraintBuilder::MaybeAddGlobalConstraint(
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const int current_computation = current_computation_;
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ScheduleSubmapScanMatcherConstructionAndQueueWorkItem(
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submap_id, submap_nodes, submap, [=]() EXCLUDES(mutex_) {
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ComputeConstraint(
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submap_id, submap, node_id, true, /* match_full_submap */
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ComputeConstraint(submap_id, node_id, true, /* match_full_submap */
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trajectory_connectivity, compressed_point_cloud,
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transform::Rigid3d::Rotation(gravity_alignment), constraint);
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transform::Rigid3d::Rotation(gravity_alignment),
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constraint);
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FinishComputation(current_computation);
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});
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}
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@ -169,8 +168,8 @@ ConstraintBuilder::GetSubmapScanMatcher(const mapping::SubmapId& submap_id) {
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}
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void ConstraintBuilder::ComputeConstraint(
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const mapping::SubmapId& submap_id, const Submap* const submap,
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const mapping::NodeId& node_id, bool match_full_submap,
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const mapping::SubmapId& submap_id, const mapping::NodeId& node_id,
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bool match_full_submap,
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mapping::TrajectoryConnectivity* trajectory_connectivity,
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const sensor::CompressedPointCloud* const compressed_point_cloud,
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const transform::Rigid3d& initial_pose,
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@ -135,14 +135,14 @@ class ConstraintBuilder {
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const mapping::SubmapId& submap_id) EXCLUDES(mutex_);
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// Runs in a background thread and does computations for an additional
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// constraint, assuming 'submap' and 'point_cloud' do not change anymore.
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// constraint.
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// If 'match_full_submap' is true, and global localization succeeds, will
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// connect 'node_id.trajectory_id' and 'submap_id.trajectory_id' in
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// 'trajectory_connectivity'.
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// As output, it may create a new Constraint in 'constraint'.
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void ComputeConstraint(
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const mapping::SubmapId& submap_id, const Submap* submap,
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const mapping::NodeId& node_id, bool match_full_submap,
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const mapping::SubmapId& submap_id, const mapping::NodeId& node_id,
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bool match_full_submap,
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mapping::TrajectoryConnectivity* trajectory_connectivity,
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const sensor::CompressedPointCloud* compressed_point_cloud,
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const transform::Rigid3d& initial_pose,
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