TProPCMonitor/LoraGamepad/LoraGamepad.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<!--Avalonia doesen't support TrimMode=link currently,but we are working on that https://github.com/AvaloniaUI/Avalonia/issues/6892 -->
<TrimMode>copyused</TrimMode>
<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
</PropertyGroup>
<ItemGroup>
<Folder Include="Models\" />
<AvaloniaResource Include="Assets\**" />
<None Remove=".gitignore" />
</ItemGroup>
<ItemGroup>
<!--This helps with theme dll-s trimming.
If you will publish your application in self-contained mode with p:PublishTrimmed=true and it will use Fluent theme Default theme will be trimmed from the output and vice versa.
https://github.com/AvaloniaUI/Avalonia/issues/5593 -->
<TrimmableAssembly Include="Avalonia.Themes.Fluent" />
<TrimmableAssembly Include="Avalonia.Themes.Default" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="0.10.18" />
<PackageReference Include="Avalonia.Desktop" Version="0.10.18" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="0.10.18" />
<PackageReference Include="Avalonia.ReactiveUI" Version="0.10.18" />
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<PackageReference Include="EventBinder.Avalonia" Version="2.5.0.1" />
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<PackageReference Include="XamlNameReferenceGenerator" Version="1.3.4" />
</ItemGroup>
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</Project>