23 lines
750 B
C#
23 lines
750 B
C#
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using Avalonia;
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using Avalonia.ReactiveUI;
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using System;
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namespace LoraGamepad
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{
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class Program
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{
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// Initialization code. Don't use any Avalonia, third-party APIs or any
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// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
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// yet and stuff might break.
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[STAThread]
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public static void Main(string[] args) => BuildAvaloniaApp()
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.StartWithClassicDesktopLifetime(args);
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// Avalonia configuration, don't remove; also used by visual designer.
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public static AppBuilder BuildAvaloniaApp()
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=> AppBuilder.Configure<App>()
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.UsePlatformDetect()
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.LogToTrace()
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.UseReactiveUI();
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}
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}
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