OpenCV_4.2.0/opencv_contrib-4.2.0/modules/structured_light/samples/pointcloud.cpp

299 lines
11 KiB
C++

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#include <iostream>
#include <opencv2/core.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/calib3d.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/structured_light.hpp>
#include <opencv2/opencv_modules.hpp>
// (if you did not build the opencv_viz module, you will only see the disparity images)
#ifdef HAVE_OPENCV_VIZ
#include <opencv2/viz.hpp>
#endif
using namespace std;
using namespace cv;
static const char* keys =
{ "{@images_list | | Image list where the captured pattern images are saved}"
"{@calib_param_path | | Calibration_parameters }"
"{@proj_width | | The projector width used to acquire the pattern }"
"{@proj_height | | The projector height used to acquire the pattern}"
"{@white_thresh | | The white threshold height (optional)}"
"{@black_thresh | | The black threshold (optional)}" };
static void help()
{
cout << "\nThis example shows how to use the \"Structured Light module\" to decode a previously acquired gray code pattern, generating a pointcloud"
"\nCall:\n"
"./example_structured_light_pointcloud <images_list> <calib_param_path> <proj_width> <proj_height> <white_thresh> <black_thresh>\n"
<< endl;
}
static bool readStringList( const string& filename, vector<string>& l )
{
l.resize( 0 );
FileStorage fs( filename, FileStorage::READ );
if( !fs.isOpened() )
{
cerr << "failed to open " << filename << endl;
return false;
}
FileNode n = fs.getFirstTopLevelNode();
if( n.type() != FileNode::SEQ )
{
cerr << "cam 1 images are not a sequence! FAIL" << endl;
return false;
}
FileNodeIterator it = n.begin(), it_end = n.end();
for( ; it != it_end; ++it )
{
l.push_back( ( string ) *it );
}
n = fs["cam2"];
if( n.type() != FileNode::SEQ )
{
cerr << "cam 2 images are not a sequence! FAIL" << endl;
return false;
}
it = n.begin(), it_end = n.end();
for( ; it != it_end; ++it )
{
l.push_back( ( string ) *it );
}
if( l.size() % 2 != 0 )
{
cout << "Error: the image list contains odd (non-even) number of elements\n";
return false;
}
return true;
}
int main( int argc, char** argv )
{
structured_light::GrayCodePattern::Params params;
CommandLineParser parser( argc, argv, keys );
String images_file = parser.get<String>( 0 );
String calib_file = parser.get<String>( 1 );
params.width = parser.get<int>( 2 );
params.height = parser.get<int>( 3 );
if( images_file.empty() || calib_file.empty() || params.width < 1 || params.height < 1 || argc < 5 || argc > 7 )
{
help();
return -1;
}
// Set up GraycodePattern with params
Ptr<structured_light::GrayCodePattern> graycode = structured_light::GrayCodePattern::create( params );
size_t white_thresh = 0;
size_t black_thresh = 0;
if( argc == 7 )
{
// If passed, setting the white and black threshold, otherwise using default values
white_thresh = parser.get<unsigned>( 4 );
black_thresh = parser.get<unsigned>( 5 );
graycode->setWhiteThreshold( white_thresh );
graycode->setBlackThreshold( black_thresh );
}
vector<string> imagelist;
bool ok = readStringList( images_file, imagelist );
if( !ok || imagelist.empty() )
{
cout << "can not open " << images_file << " or the string list is empty" << endl;
help();
return -1;
}
FileStorage fs( calib_file, FileStorage::READ );
if( !fs.isOpened() )
{
cout << "Failed to open Calibration Data File." << endl;
help();
return -1;
}
// Loading calibration parameters
Mat cam1intrinsics, cam1distCoeffs, cam2intrinsics, cam2distCoeffs, R, T;
fs["cam1_intrinsics"] >> cam1intrinsics;
fs["cam2_intrinsics"] >> cam2intrinsics;
fs["cam1_distorsion"] >> cam1distCoeffs;
fs["cam2_distorsion"] >> cam2distCoeffs;
fs["R"] >> R;
fs["T"] >> T;
cout << "cam1intrinsics" << endl << cam1intrinsics << endl;
cout << "cam1distCoeffs" << endl << cam1distCoeffs << endl;
cout << "cam2intrinsics" << endl << cam2intrinsics << endl;
cout << "cam2distCoeffs" << endl << cam2distCoeffs << endl;
cout << "T" << endl << T << endl << "R" << endl << R << endl;
if( (!R.data) || (!T.data) || (!cam1intrinsics.data) || (!cam2intrinsics.data) || (!cam1distCoeffs.data) || (!cam2distCoeffs.data) )
{
cout << "Failed to load cameras calibration parameters" << endl;
help();
return -1;
}
size_t numberOfPatternImages = graycode->getNumberOfPatternImages();
vector<vector<Mat> > captured_pattern;
captured_pattern.resize( 2 );
captured_pattern[0].resize( numberOfPatternImages );
captured_pattern[1].resize( numberOfPatternImages );
Mat color = imread( imagelist[numberOfPatternImages], IMREAD_COLOR );
Size imagesSize = color.size();
// Stereo rectify
cout << "Rectifying images..." << endl;
Mat R1, R2, P1, P2, Q;
Rect validRoi[2];
stereoRectify( cam1intrinsics, cam1distCoeffs, cam2intrinsics, cam2distCoeffs, imagesSize, R, T, R1, R2, P1, P2, Q, 0,
-1, imagesSize, &validRoi[0], &validRoi[1] );
Mat map1x, map1y, map2x, map2y;
initUndistortRectifyMap( cam1intrinsics, cam1distCoeffs, R1, P1, imagesSize, CV_32FC1, map1x, map1y );
initUndistortRectifyMap( cam2intrinsics, cam2distCoeffs, R2, P2, imagesSize, CV_32FC1, map2x, map2y );
// Loading pattern images
for( size_t i = 0; i < numberOfPatternImages; i++ )
{
captured_pattern[0][i] = imread( imagelist[i], IMREAD_GRAYSCALE );
captured_pattern[1][i] = imread( imagelist[i + numberOfPatternImages + 2], IMREAD_GRAYSCALE );
if( (!captured_pattern[0][i].data) || (!captured_pattern[1][i].data) )
{
cout << "Empty images" << endl;
help();
return -1;
}
remap( captured_pattern[1][i], captured_pattern[1][i], map1x, map1y, INTER_NEAREST, BORDER_CONSTANT, Scalar() );
remap( captured_pattern[0][i], captured_pattern[0][i], map2x, map2y, INTER_NEAREST, BORDER_CONSTANT, Scalar() );
}
cout << "done" << endl;
vector<Mat> blackImages;
vector<Mat> whiteImages;
blackImages.resize( 2 );
whiteImages.resize( 2 );
// Loading images (all white + all black) needed for shadows computation
cvtColor( color, whiteImages[0], COLOR_RGB2GRAY );
whiteImages[1] = imread( imagelist[2 * numberOfPatternImages + 2], IMREAD_GRAYSCALE );
blackImages[0] = imread( imagelist[numberOfPatternImages + 1], IMREAD_GRAYSCALE );
blackImages[1] = imread( imagelist[2 * numberOfPatternImages + 2 + 1], IMREAD_GRAYSCALE );
remap( color, color, map2x, map2y, INTER_NEAREST, BORDER_CONSTANT, Scalar() );
remap( whiteImages[0], whiteImages[0], map2x, map2y, INTER_NEAREST, BORDER_CONSTANT, Scalar() );
remap( whiteImages[1], whiteImages[1], map1x, map1y, INTER_NEAREST, BORDER_CONSTANT, Scalar() );
remap( blackImages[0], blackImages[0], map2x, map2y, INTER_NEAREST, BORDER_CONSTANT, Scalar() );
remap( blackImages[1], blackImages[1], map1x, map1y, INTER_NEAREST, BORDER_CONSTANT, Scalar() );
cout << endl << "Decoding pattern ..." << endl;
Mat disparityMap;
bool decoded = graycode->decode( captured_pattern, disparityMap, blackImages, whiteImages,
structured_light::DECODE_3D_UNDERWORLD );
if( decoded )
{
cout << endl << "pattern decoded" << endl;
// To better visualize the result, apply a colormap to the computed disparity
double min;
double max;
minMaxIdx(disparityMap, &min, &max);
Mat cm_disp, scaledDisparityMap;
cout << "disp min " << min << endl << "disp max " << max << endl;
convertScaleAbs( disparityMap, scaledDisparityMap, 255 / ( max - min ) );
applyColorMap( scaledDisparityMap, cm_disp, COLORMAP_JET );
// Show the result
resize( cm_disp, cm_disp, Size( 640, 480 ), 0, 0, INTER_LINEAR_EXACT );
imshow( "cm disparity m", cm_disp );
// Compute the point cloud
Mat pointcloud;
disparityMap.convertTo( disparityMap, CV_32FC1 );
reprojectImageTo3D( disparityMap, pointcloud, Q, true, -1 );
// Compute a mask to remove background
Mat dst, thresholded_disp;
threshold( scaledDisparityMap, thresholded_disp, 0, 255, THRESH_OTSU + THRESH_BINARY );
resize( thresholded_disp, dst, Size( 640, 480 ), 0, 0, INTER_LINEAR_EXACT );
imshow( "threshold disp otsu", dst );
#ifdef HAVE_OPENCV_VIZ
// Apply the mask to the point cloud
Mat pointcloud_tresh, color_tresh;
pointcloud.copyTo( pointcloud_tresh, thresholded_disp );
color.copyTo( color_tresh, thresholded_disp );
// Show the point cloud on viz
viz::Viz3d myWindow( "Point cloud with color" );
myWindow.setBackgroundMeshLab();
myWindow.showWidget( "coosys", viz::WCoordinateSystem() );
myWindow.showWidget( "pointcloud", viz::WCloud( pointcloud_tresh, color_tresh ) );
myWindow.showWidget( "text2d", viz::WText( "Point cloud", Point(20, 20), 20, viz::Color::green() ) );
myWindow.spin();
#endif // HAVE_OPENCV_VIZ
}
waitKey();
return 0;
}