456 lines
13 KiB
C++
456 lines
13 KiB
C++
// This file is part of OpenCV project.
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// It is subject to the license terms in the LICENSE file found in the top-level directory
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// of this distribution and at http://opencv.org/license.html
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// This code is also subject to the license terms in the LICENSE_WillowGarage.md file found in this module's directory
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#include "test_precomp.hpp"
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#include <opencv2/rgbd.hpp>
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#include <opencv2/calib3d.hpp>
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namespace opencv_test { namespace {
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#if 0
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Point3f
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rayPlaneIntersection(Point2f uv, const Mat& centroid, const Mat& normal, const Mat_<float>& Kinv)
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{
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Matx33d dKinv(Kinv);
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Vec3d dNormal(normal);
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return rayPlaneIntersection(Vec3d(uv.x, uv.y, 1), centroid.dot(normal), dNormal, dKinv);
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}
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#endif
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Vec3f
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rayPlaneIntersection(const Vec3d& uv1, double centroid_dot_normal, const Vec3d& normal, const Matx33d& Kinv)
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{
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Matx31d L = Kinv * uv1; //a ray passing through camera optical center
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//and uv.
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L = L * (1.0 / cv::norm(L));
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double LdotNormal = L.dot(normal);
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double d;
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if (std::fabs(LdotNormal) > 1e-9)
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{
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d = centroid_dot_normal / LdotNormal;
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}
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else
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{
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d = 1.0;
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std::cout << "warning, LdotNormal nearly 0! " << LdotNormal << std::endl;
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std::cout << "contents of L, Normal: " << Mat(L) << ", " << Mat(normal) << std::endl;
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}
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Vec3f xyz((float)(d * L(0)), (float)(d * L(1)), (float)(d * L(2)));
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return xyz;
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}
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const int W = 640;
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const int H = 480;
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//int window_size = 5;
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float focal_length = 525;
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float cx = W / 2.f + 0.5f;
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float cy = H / 2.f + 0.5f;
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Mat K = (Mat_<double>(3, 3) << focal_length, 0, cx, 0, focal_length, cy, 0, 0, 1);
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Mat Kinv = K.inv();
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void points3dToDepth16U(const Mat_<Vec3f>& points3d, Mat& depthMap);
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void points3dToDepth16U(const Mat_<Vec3f>& points3d, Mat& depthMap)
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{
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std::vector<Point3f> points3dvec;
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for(int i = 0; i < H; i++)
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for(int j = 0; j < W; j++)
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points3dvec.push_back(Point3f(points3d(i,j)[0], points3d(i,j)[1], points3d(i,j)[2]));
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std::vector<Point2f> img_points;
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depthMap = Mat::zeros(H, W, CV_32F);
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Vec3f R(0.0,0.0,0.0);
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Vec3f T(0.0,0.0,0.0);
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cv::projectPoints(points3dvec, R, T, K, Mat(), img_points);
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int index = 0;
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for(int i = 0; i < H; i++)
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{
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for(int j = 0; j < W; j++)
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{
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float value = (points3d.at<Vec3f>(i, j))[2]; // value is the z
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depthMap.at<float>(cvRound(img_points[index].y), cvRound(img_points[index].x)) = value;
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index++;
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}
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}
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depthMap.convertTo(depthMap, CV_16U, 1000);
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}
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static RNG rng;
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struct Plane
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{
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Vec3d n, p;
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double p_dot_n;
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Plane()
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{
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n[0] = rng.uniform(-0.5, 0.5);
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n[1] = rng.uniform(-0.5, 0.5);
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n[2] = -0.3; //rng.uniform(-1.f, 0.5f);
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n = n / cv::norm(n);
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set_d((float)rng.uniform(-2.0, 0.6));
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}
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void
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set_d(float d)
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{
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p = Vec3d(0, 0, d / n[2]);
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p_dot_n = p.dot(n);
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}
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Vec3f
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intersection(float u, float v, const Matx33f& Kinv_in) const
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{
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return rayPlaneIntersection(Vec3d(u, v, 1), p_dot_n, n, Kinv_in);
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}
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};
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void
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gen_points_3d(std::vector<Plane>& planes_out, Mat_<unsigned char> &plane_mask, Mat& points3d, Mat& normals,
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int n_planes)
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{
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std::vector<Plane> planes;
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for (int i = 0; i < n_planes; i++)
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{
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Plane px;
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for (int j = 0; j < 1; j++)
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{
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px.set_d(rng.uniform(-3.f, -0.5f));
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planes.push_back(px);
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}
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}
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Mat_ < Vec3f > outp(H, W);
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Mat_ < Vec3f > outn(H, W);
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plane_mask.create(H, W);
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// n ( r - r_0) = 0
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// n * r_0 = d
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//
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// r_0 = (0,0,0)
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// r[0]
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for (int v = 0; v < H; v++)
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{
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for (int u = 0; u < W; u++)
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{
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unsigned int plane_index = (unsigned int)((u / float(W)) * planes.size());
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Plane plane = planes[plane_index];
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outp(v, u) = plane.intersection((float)u, (float)v, Kinv);
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outn(v, u) = plane.n;
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plane_mask(v, u) = (uchar)plane_index;
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}
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}
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planes_out = planes;
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points3d = outp;
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normals = outn;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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class CV_RgbdNormalsTest: public cvtest::BaseTest
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{
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public:
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CV_RgbdNormalsTest()
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{
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}
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~CV_RgbdNormalsTest()
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{
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}
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protected:
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void
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run(int)
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{
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try
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{
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Mat_<unsigned char> plane_mask;
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for (unsigned char i = 0; i < 3; ++i)
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{
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RgbdNormals::RGBD_NORMALS_METHOD method;
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// inner vector: whether it's 1 plane or 3 planes
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// outer vector: float or double
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std::vector<std::vector<float> > errors(2);
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errors[0].resize(4);
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errors[1].resize(4);
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switch (i)
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{
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case 0:
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method = RgbdNormals::RGBD_NORMALS_METHOD_FALS;
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std::cout << std::endl << "*** FALS" << std::endl;
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errors[0][0] = 0.006f;
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errors[0][1] = 0.03f;
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errors[1][0] = 0.0001f;
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errors[1][1] = 0.02f;
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break;
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case 1:
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method = RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD;
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std::cout << std::endl << "*** LINEMOD" << std::endl;
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errors[0][0] = 0.04f;
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errors[0][1] = 0.07f;
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errors[0][2] = 0.04f; // depth 16U 1 plane
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errors[0][3] = 0.07f; // depth 16U 3 planes
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errors[1][0] = 0.05f;
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errors[1][1] = 0.08f;
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errors[1][2] = 0.05f; // depth 16U 1 plane
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errors[1][3] = 0.08f; // depth 16U 3 planes
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break;
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case 2:
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method = RgbdNormals::RGBD_NORMALS_METHOD_SRI;
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std::cout << std::endl << "*** SRI" << std::endl;
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errors[0][0] = 0.02f;
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errors[0][1] = 0.04f;
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errors[1][0] = 0.02f;
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errors[1][1] = 0.04f;
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break;
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default:
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method = (RgbdNormals::RGBD_NORMALS_METHOD)-1;
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CV_Error(0, "");
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}
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for (unsigned char j = 0; j < 2; ++j)
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{
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int depth = (j % 2 == 0) ? CV_32F : CV_64F;
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if (depth == CV_32F)
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std::cout << "* float" << std::endl;
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else
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std::cout << "* double" << std::endl;
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RgbdNormals normals_computer(H, W, depth, K, 5, method);
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normals_computer.initialize();
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std::vector<Plane> plane_params;
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Mat points3d, ground_normals;
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// 1 plane, continuous scene, very low error..
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std::cout << "1 plane - input 3d points" << std::endl;
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float err_mean = 0;
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for (int ii = 0; ii < 5; ++ii)
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{
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gen_points_3d(plane_params, plane_mask, points3d, ground_normals, 1);
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err_mean += testit(points3d, ground_normals, normals_computer);
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}
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std::cout << "mean diff: " << (err_mean / 5) << std::endl;
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EXPECT_LE(err_mean/5, errors[j][0])<< " thresh: " << errors[j][0] << std::endl;
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// 3 discontinuities, more error expected.
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std::cout << "3 planes" << std::endl;
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err_mean = 0;
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for (int ii = 0; ii < 5; ++ii)
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{
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gen_points_3d(plane_params, plane_mask, points3d, ground_normals, 3);
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err_mean += testit(points3d, ground_normals, normals_computer);
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}
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std::cout << "mean diff: " << (err_mean / 5) << std::endl;
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EXPECT_LE(err_mean/5, errors[j][1])<< "mean diff: " << (err_mean/5) << " thresh: " << errors[j][1] << std::endl;
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if(method == RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD)
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{
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// depth 16U test
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std::cout << "** depth 16U - 1 plane" << std::endl;
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err_mean = 0;
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for (int ii = 0; ii < 5; ++ii)
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{
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gen_points_3d(plane_params, plane_mask, points3d, ground_normals, 1);
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Mat depthMap;
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points3dToDepth16U(points3d, depthMap);
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err_mean += testit(depthMap, ground_normals, normals_computer);
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}
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std::cout << "mean diff: " << (err_mean / 5) << std::endl;
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EXPECT_LE(err_mean/5, errors[j][2])<< " thresh: " << errors[j][2] << std::endl;
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std::cout << "** depth 16U - 3 plane" << std::endl;
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err_mean = 0;
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for (int ii = 0; ii < 5; ++ii)
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{
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gen_points_3d(plane_params, plane_mask, points3d, ground_normals, 3);
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Mat depthMap;
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points3dToDepth16U(points3d, depthMap);
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err_mean += testit(depthMap, ground_normals, normals_computer);
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}
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std::cout << "mean diff: " << (err_mean / 5) << std::endl;
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EXPECT_LE(err_mean/5, errors[j][3])<< "mean diff: " << (err_mean/5) << " thresh: " << errors[j][3] << std::endl;
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}
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}
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}
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//TODO test NaNs in data
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} catch (...)
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{
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ts->set_failed_test_info(cvtest::TS::FAIL_MISMATCH);
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}
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ts->set_failed_test_info(cvtest::TS::OK);
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}
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float
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testit(const Mat & points3d, const Mat & in_ground_normals, const RgbdNormals & normals_computer)
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{
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TickMeter tm;
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tm.start();
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Mat in_normals;
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if (normals_computer.getMethod() == RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD && points3d.channels() == 3)
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{
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std::vector<Mat> channels;
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split(points3d, channels);
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normals_computer(channels[2], in_normals);
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}
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else
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normals_computer(points3d, in_normals);
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tm.stop();
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Mat_<Vec3f> normals, ground_normals;
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in_normals.convertTo(normals, CV_32FC3);
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in_ground_normals.convertTo(ground_normals, CV_32FC3);
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float err = 0;
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for (int y = 0; y < normals.rows; ++y)
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for (int x = 0; x < normals.cols; ++x)
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{
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Vec3f vec1 = normals(y, x), vec2 = ground_normals(y, x);
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vec1 = vec1 / cv::norm(vec1);
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vec2 = vec2 / cv::norm(vec2);
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float dot = vec1.dot(vec2);
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// Just for rounding errors
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if (std::abs(dot) < 1)
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err += std::min(std::acos(dot), std::acos(-dot));
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}
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err /= normals.rows * normals.cols;
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std::cout << "Average error: " << err << " Speed: " << tm.getTimeMilli() << " ms" << std::endl;
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return err;
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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class CV_RgbdPlaneTest: public cvtest::BaseTest
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{
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public:
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CV_RgbdPlaneTest()
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{
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}
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~CV_RgbdPlaneTest()
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{
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}
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protected:
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void
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run(int)
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{
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try
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{
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RgbdPlane plane_computer;
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std::vector<Plane> planes;
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Mat points3d, ground_normals;
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Mat_<unsigned char> plane_mask;
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gen_points_3d(planes, plane_mask, points3d, ground_normals, 1);
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testit(planes, plane_mask, points3d, plane_computer); // 1 plane, continuous scene, very low error..
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for (int ii = 0; ii < 10; ii++)
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{
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gen_points_3d(planes, plane_mask, points3d, ground_normals, 3); //three planes
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testit(planes, plane_mask, points3d, plane_computer); // 3 discontinuities, more error expected.
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}
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} catch (...)
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{
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ts->set_failed_test_info(cvtest::TS::FAIL_MISMATCH);
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}
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ts->set_failed_test_info(cvtest::TS::OK);
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}
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void
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testit(const std::vector<Plane> & gt_planes, const Mat & gt_plane_mask, const Mat & points3d,
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RgbdPlane & plane_computer)
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{
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for (char i_test = 0; i_test < 2; ++i_test)
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{
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TickMeter tm1, tm2;
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Mat plane_mask;
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std::vector<Vec4f> plane_coefficients;
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if (i_test == 0)
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{
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tm1.start();
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// First, get the normals
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int depth = CV_32F;
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RgbdNormals normals_computer(H, W, depth, K, 5, RgbdNormals::RGBD_NORMALS_METHOD_FALS);
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Mat normals;
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normals_computer(points3d, normals);
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tm1.stop();
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tm2.start();
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plane_computer(points3d, normals, plane_mask, plane_coefficients);
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tm2.stop();
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}
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else
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{
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tm2.start();
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plane_computer(points3d, plane_mask, plane_coefficients);
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tm2.stop();
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}
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// Compare each found plane to each ground truth plane
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int n_planes = (int)plane_coefficients.size();
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int n_gt_planes = (int)gt_planes.size();
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Mat_<int> matching(n_gt_planes, n_planes);
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for (int j = 0; j < n_gt_planes; ++j)
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{
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Mat gt_mask = gt_plane_mask == j;
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int n_gt = countNonZero(gt_mask);
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int n_max = 0, i_max = 0;
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for (int i = 0; i < n_planes; ++i)
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{
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Mat dst;
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bitwise_and(gt_mask, plane_mask == i, dst);
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matching(j, i) = countNonZero(dst);
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if (matching(j, i) > n_max)
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{
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n_max = matching(j, i);
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i_max = i;
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}
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}
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// Get the best match
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ASSERT_LE(float(n_max - n_gt) / n_gt, 0.001);
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// Compare the normals
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Vec3d normal(plane_coefficients[i_max][0], plane_coefficients[i_max][1], plane_coefficients[i_max][2]);
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ASSERT_GE(std::abs(gt_planes[j].n.dot(normal)), 0.95);
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}
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std::cout << " Speed: ";
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if (i_test == 0)
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std::cout << "normals " << tm1.getTimeMilli() << " ms and ";
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std::cout << "plane " << tm2.getTimeMilli() << " ms " << std::endl;
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}
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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TEST(Rgbd_Normals, compute)
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{
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CV_RgbdNormalsTest test;
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test.safe_run();
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}
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TEST(Rgbd_Plane, compute)
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{
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CV_RgbdPlaneTest test;
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test.safe_run();
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}
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TEST(Rgbd_Plane, regression_2309_valgrind_check)
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{
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Mat points(640, 480, CV_32FC3, Scalar::all(0));
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rgbd::RgbdPlane plane_detector;
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plane_detector.setBlockSize(9); // Note, 640%9 is 1 and 480%9 is 3
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Mat mask;
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std::vector<cv::Vec4f> planes;
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plane_detector(points, mask, planes); // Will corrupt memory; valgrind gets triggered
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}
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}} // namespace
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