104 lines
4.0 KiB
C++
104 lines
4.0 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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// Copyright (C) 2013, Alfonso Sanchez-Beato, all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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#include <opencv2/imgproc.hpp>
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#include "opencv2/reg/mapper.hpp"
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namespace cv {
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namespace reg {
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void Mapper::gradient(const Mat& img1, const Mat& img2, Mat& Ix, Mat& Iy, Mat& It) const
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{
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Size sz1 = img2.size();
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Mat xkern = (Mat_<double>(1, 3) << -1., 0., 1.)/2.;
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filter2D(img2, Ix, -1, xkern, Point(-1,-1), 0., BORDER_REPLICATE);
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Mat ykern = (Mat_<double>(3, 1) << -1., 0., 1.)/2.;
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filter2D(img2, Iy, -1, ykern, Point(-1,-1), 0., BORDER_REPLICATE);
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It = Mat::zeros(sz1, img1.type());
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It = img2 - img1;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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template<typename _Tp>
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void fillGridMatrices(const Mat img, Mat grid_r, Mat grid_c)
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{
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if(img.channels() == 1) {
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for(int r_i = 0; r_i < img.rows; ++r_i) {
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for(int c_i = 0; c_i < img.cols; ++c_i) {
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grid_r.at<_Tp>(r_i, c_i) = (_Tp)r_i;
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grid_c.at<_Tp>(r_i, c_i) = (_Tp)c_i;
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}
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}
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} else {
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Vec<_Tp, 3> ones((_Tp)1, (_Tp)1, (_Tp)1);
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for(int r_i = 0; r_i < img.rows; ++r_i) {
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for(int c_i = 0; c_i < img.cols; ++c_i) {
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grid_r.at< Vec<_Tp, 3> >(r_i, c_i) = (_Tp)r_i*ones;
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grid_c.at< Vec<_Tp, 3> >(r_i, c_i) = (_Tp)c_i*ones;
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}
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}
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}
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}
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void Mapper::grid(const Mat& img, Mat& grid_r, Mat& grid_c) const
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{
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CV_DbgAssert(img.channels() == 1 || img.channels() == 3);
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// Matrices with reference frame coordinates
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grid_r.create(img.size(), img.type());
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grid_c.create(img.size(), img.type());
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if(img.depth() == CV_8U)
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fillGridMatrices<uchar>(img, grid_r, grid_c);
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if(img.depth() == CV_16U)
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fillGridMatrices<ushort>(img, grid_r, grid_c);
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else if(img.depth() == CV_32F)
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fillGridMatrices<float>(img, grid_r, grid_c);
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else if(img.depth() == CV_64F)
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fillGridMatrices<double>(img, grid_r, grid_c);
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}
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}} // namespace cv::reg
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