// This file is part of OpenCV project. // It is subject to the license terms in the LICENSE file found in the top-level directory // of this distribution and at http://opencv.org/license.html // This code is also subject to the license terms in the LICENSE_WillowGarage.md file found in this module's directory #include "test_precomp.hpp" namespace opencv_test { namespace { class CV_RgbdDepthRegistrationTest: public cvtest::BaseTest { public: CV_RgbdDepthRegistrationTest() { } ~CV_RgbdDepthRegistrationTest() { } protected: void run(int) { // Test all three input types for no-op registrations (where a depth image is registered to itself) int code = noOpRandomRegistrationTest(100, 2500); if( code != cvtest::TS::OK ) { ts->set_failed_test_info(code); return; } code = noOpRandomRegistrationTest(0.1f, 2.5f); if( code != cvtest::TS::OK ) { ts->set_failed_test_info(code); return; } code = noOpRandomRegistrationTest(0.1, 2.5); if( code != cvtest::TS::OK ) { ts->set_failed_test_info(code); return; } // Test sentinel value handling, occlusion, and dilation { // K from a VGA Kinect Mat K = (Mat_(3, 3) << 525., 0., 319.5, 0., 525., 239.5, 0., 0., 1.); int width = 640, height = 480; // All elements are zero except for first two along the diagonal Mat_ vgaDepth(height, width, (unsigned short)0); vgaDepth(0,0) = 1001; vgaDepth(1,1) = 1000; Mat_ registeredDepth; registerDepth(K, K, Mat(), Matx44f::eye(), vgaDepth, Size(width, height), registeredDepth, true); // We expect the closer depth of 1000 to occlude the more distant depth and occupy the // upper four left pixels in the depth image because of dilation Mat_ expectedResult(height, width, (unsigned short)0); expectedResult(0,0) = 1000; expectedResult(0,1) = 1000; expectedResult(1,0) = 1000; expectedResult(1,1) = 1000; int cmpResult = cvtest::cmpEps2( ts, registeredDepth, expectedResult, 0, true, "Dilation and occlusion"); if( cmpResult != cvtest::TS::OK ) { ts->set_failed_test_info(cmpResult); return; } } ts->set_failed_test_info(cvtest::TS::OK); } private: template int noOpRandomRegistrationTest(DepthDepth minDepth, DepthDepth maxDepth) { // K from a VGA Kinect Mat K = (Mat_(3, 3) << 525., 0., 319.5, 0., 525., 239.5, 0., 0., 1.); // Create a random depth image RNG rng; Mat_ randomVGADepth(480, 640); rng.fill(randomVGADepth, RNG::UNIFORM, minDepth, maxDepth); Mat registeredDepth; registerDepth(K, K, Mat(), Matx44f::eye(), randomVGADepth, Size(640, 480), registeredDepth); // See if registeredDepth == depth return cvtest::cmpEps2( ts, registeredDepth, randomVGADepth, 1e-5, true, "No-op registration"); } }; TEST(Rgbd_DepthRegistration, compute) { CV_RgbdDepthRegistrationTest test; test.safe_run(); } }} // namespace