OpenCV_4.2.0/opencv_contrib-4.2.0/modules/sfm/test/test_triangulation.cpp

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2024-07-25 16:47:56 +08:00
/*
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#include "test_precomp.hpp"
namespace opencv_test { namespace {
static void
checkTriangulation(int nviews, int npoints, bool is_projective, float err_max2d, float err_max3d)
{
std::vector<Mat_<double> > points2d;
std::vector<cv::Matx33d> Rs;
std::vector<cv::Vec3d> ts;
std::vector<cv::Matx34d> Ps;
Matx33d K;
Mat_<double> points3d;
generateScene(nviews, npoints, is_projective, K, Rs, ts, Ps, points3d, points2d);
// get 3d points
cv::Mat X, X_homogeneous;
std::vector<Mat_<double> > Ps_d(Ps.size());
for(size_t i=0; i<Ps.size(); ++i)
Ps_d[i] = cv::Mat_<double>(Ps[i]);
triangulatePoints(points2d, Ps_d, X);
euclideanToHomogeneous(X, X_homogeneous);
for (int i = 0; i < npoints; ++i)
{
for (int k = 0; k < nviews; ++k)
{
cv::Mat x_reprojected;
homogeneousToEuclidean( cv::Mat(Ps[k])*X_homogeneous.col(i), x_reprojected );
// Check reprojection error. Should be nearly zero.
double error = cvtest::norm(x_reprojected, points2d[k].col(i), NORM_L2);
EXPECT_LE(error*error, err_max2d);
}
// Check 3d error. Should be nearly zero.
double error = cvtest::norm(X.col(i), points3d.col(i), NORM_L2);
EXPECT_LE(error*error, err_max3d);
}
}
TEST(Sfm_triangulate, TriangulateDLT)
{
int nviews = 2;
int npoints = 30;
bool is_projective = true;
checkTriangulation(nviews, npoints, is_projective, 1e-7, 1e-9);
}
TEST(Sfm_triangulate, NViewTriangulate_FiveViews)
{
int nviews = 5;
int npoints = 6;
bool is_projective = true;
checkTriangulation(nviews, npoints, is_projective, 1e-7, 1e-9);
}
}} // namespace